I haven't been playing Sins for a while, nor have I been following any updates. But I thought that there would be a third expansion after Diplomacy. Was this changed at some point, or was I just mistaken?
weakestlink
I'm playing single player on a large map, 10 factions. 3 hard AIs, the rest are all normal. I've divided everyone into 4 teams, put a hard AI and myself on each team, and let the rest of the Normals fill up random spots. My team consists of Myself and one Normal AI. At the beginning of the game my ally unfortunately started off with a Hard AI neighbor, and from what i've seen he seems to be set as an Aggressor type. For the first hour or so these two were fighting, but eve
i haven't read it in a while, but i think the description of the remote sensor is something thats placed on the planets surface. it isnt a structure that you actually have to build, just a scout ship ability
when playing as TEC, you can use a scout to put the Remote Sensor on a planet to see in-system. I was wondering whether anyone noticed if this sensor is destroyed when a novalith blast hits the planet. It would make sense that it would since the sensor would probably be destroyed during the attack, and you should lose your source of intel once that happens. this isnt a big deal really, i'm just curious and don't have time to test it for myself
So i fill my fleet with a sizeable group of Hoshiko's and they do a good job repairing things in the middle of battles to keep my fleet together a little longer. But then I research the demolition bots ability. Now, whenever a fight breaks out all I can see those droids doing is attacking the enemy fleet instead of repairing mine. normally i assume they would switch between their jobs during the demolition bot cooldown, but every single one of them i click on seems to be attacking rather than
I use major cities. London, Vancouver, Damascus, Vladivostok, anyone i feel like using at the time.
Advent - Dark Prophets TEC - Terran Federation Vasari - Imperial Guard