TookyG

TookyG

Joined Last seen Member # 3467283
1 Posts 4 Replies 49 Reputation

Multithreading =/= Multiprocessing. This game already is multithreaded. Ctrl+Alt+Del, pull up the task manager, click view, click "Select Columns...", check Thread Count. You'll notice that virtually everything you're likely to be running, Sins included, is Multithreaded. What you're asking for is multiprocessing...where game that spreads its threads across multiple processing cores. Anyway, yes it would be nice.

12 Replies 13,219 Views

Has anyone found a solution for custom maps ending in defeat instantly?

1 Replies 1,787 Views

Same. Not working with Vista 64 SP1. Event log shows the following: Activation context generation failed for " \GalaxyForge 1.15\Ironclad.Managed.dll". Dependent Assembly Microsoft.VC90.DebugCRT,processorArchitecture="x86",publicKeyToken=" ",type="win32",version="9.0.21022.8" could not be found. Please use sxstrace.exe for detailed diagnosis.

3 Replies 3,392 Views