hey im not very new to SINS, but i was thinking to RP Sins furher. I had an idea in which eaach player would control a single cap ship and the AI would control the rest of each faction. It would work kinda like DotA, players trading things, gaining points to abilities and attributes, purchasable items from faction stores and that stuff. the game would revolve around the cap ships, but the players also are partially responsible for forwarding their faction victory since a few caps wont ta
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hey im not very new to SINS, but i was thinking to RP Sins furher. I had an idea in which eaach player would control a single cap ship and the AI would control the rest of each faction. It would work kinda like DotA, players trading things, gaining points to abilities and attributes, purchasable items from faction stores and that stuff. the game would revolve around the cap ships, but the players also are partially responsible for forwarding their faction victory since a few caps wont take ou
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