That is[quote who="bilun" reply="7" id="3117461"] If titans are disabled it adds the additional choice component where the player has 6 choices of which ship to use as a flagship.[/quote] This is a great idea. You should only be able to choose a flag ship once though. Perhaps you have to choose a flagship within a certain time period after you build your first capital ship.
Titan1421
This is really how it should be. Large ships should be susceptible to strike fighters/bombers. A game this is really a great quality in is Battlestar Galactica online. The biggest ships are super susceptible to fighters/bombers and fighters are susceptible to other fighters and mid sized ships. 100 fighters banned together in that game are pretty much unstoppable too.
It would be pretty cool to have a HD texture pack. It would really give the game a facelift. More than it has already gotten.
[quote who="Yottsu" reply="2" id="3115737"]It is a great idea, but there are two Titans that this would not work for. Currently, the Vasari Rebel's Titan (VRT) is the weakest. The thing can barely half clean a pirate base because it is so weak (but what can you expect from a dandelion seed?). The second Titan that this would not work for is the Advent Rebel's Titan (ART). I would explain how this would hinder the ART's effectiveness, but I fear of getting in trouble for describing
Shouldn't it be like a king on a chess board though? It is the most expensive piece on the board. The most valuable the one that hurts the most to lose i.e. a king.
Opinion: The flagship victory is a great idea. However I think that when the Titan is built the players flagship should switch to the Titan. The Titan should be the flagship. It is the biggest most powerful ship. It should be the pride of your empire (i.e. its flagship). This will make users think carefully before committing it to battle. People will have to use it wisely. If the player loses their Titan they lose the game. The capital ship that used to be the flagship should revert b