[quote who="gambitraven" reply="7" id="2082869"]well I think Ill go with this mooninites ships are to advance for your brain [/quote] Mooninites for the win! *LOL*
ViperZeroOne
Hehe, I'd buy a bumper sticker... "I break for battlecruisers".... *LOL*
[quote who="gaussflayer" reply="2" id="2083026"]Every noticed that people seem to only have two states when they look at something new? 1) Wow! It works! Its awesome. This is the best thing ever! 2) FFS this is sh*t you stole my F*cking money you F*cking B*ast*rds. and you wanna know the best bit? state two is normally induced by the user not following the instructions. [/quote] I can argue against that statement quite well seeing that rarely is t
Good eye! I actually took apart my ED209 model (low poly one I used for Mechwarrior 4) to make that front end... *LOL* That was one of "based on" models, another was the heavy support fighter, loosely based on a Star Wars B-Wing. The one I figured most people might pick out was the Planet Killer, which I made by heavily modifying a Krenim Time Ship (Star Trek Voyager) model I made years ago. Although, out of all the ships I've posted I thin
[quote who="Thoumsin" reply="14" id="2082453"] Runing application on dedicated server is now really new... one of the reason why i have buy Poser 7 Pro, a render software is the possibilities to render online via server farm... a little 1/2 hours for render animation in place of several days is something that professional appreciate... At my work, each office computer is a cheap "terminal"... main application are running on a huge big server... these method allow to spar
I'm ok with Piracy done properly, and before you start flaming (and banning) let me explain! I find it interesting that software industries are willing to sue pirates when 99% of released software is incomplete and full of bugs. Would you accept buying a tire with a hole in it? I know, how about a faulty fire extinguisher? That, in effect, is what these companies are doing when they release games that thousands of players have problems with. Know what
These are a few of my favorites (cause I made em from scratch [e digicons]:thumbsup:[/e] ). Now, before you professional graphic artists start critisizing my lack of texturing and polygons you should know that 95% of these designs were created for a custom Freelancer mod I did. Freelancer only supported a very low number of polygons, textures were "coded", and weaponry was added by the game using simple location mapping. Unfortunately that leaves the models looki
My favorite ship (starfighter) has to be the AS-5 Proteus. As far as I know it wasn't in any TV/Movie/Game. I found the pictures one year while searching the net for fighter pictures to use in a "pen & paper" RPG.