i am attempting to apply textures to my model and am have some trouble with it i am unable to get it to look as i need it if anyone can give help on this matter i would be greatful. the model i am trying to texture is my first venture into modeling and i created a cylon basestar i just need to make it look right with the texturing so please this means a lot to me being that it is my first model.
ACALDWELL173
i applaud you guys for making this mod. i just recently started modding and decided to start making my own ships so i know how difficult it can be to get then just right, just remember dont try to rush it take you time it is better to take longer and get it right than it is to rush it out just to please the fans.. keep up the great work guys. p.s. would tremendously appreciate and tips you can give me on modeling.
on the key binding section of the options menu find where it says take screenshot. the default key for this print screen key. left click on it then hit clear and then add and press whatever key you want it to be.
_nebulocity_ is right if you cant find your screenshot remap the key that is used to take the screenshots and it should create the folder when you take your first one, to be sure that the screenshot was actually taken after you take it press the Ctrl+shift+z again and it should show the full directory line if it doesnt show that directory line then the screenshot was not taken.
i was following the tutorial on how to do it and it suggested using the xz mapping or top down mapping but i guess i could give the uv mapping a try. i appreciate the advide ill let you know how it turns out.
ok i got softimage 7.5 mod tool, im creating a borg sphere and everytime i try to apply a texture to it the texture does not go on right it stretches out over the model and around the center it looks like crap does anyone have a good texture file for a borg sphere and know how to put it on right.
I was just wondering if anyone knew of any good programs to use to create ships for sins if you do i would appreciate the info and maybe a link to where i can get said program thanks. This will help me to create some new mods for the game.
finally found the damn things so i appreciate the help guys thanks
thanks to everyone for your help i hope this enables me to put some good mods out there for you all to enjoy.
if anyone has the text versions of the entity files for sins v1.16 and entrenchment v1.02 i would be more than grateful if you would be so kind as to let me have them because as of right now i am unable to convert the binary versions to the text versions to do my mods.
Bravenue i tried what you suggested and still nothing it just doesnt appear to be there.
I am more than willing to listen to suggestions regarding programs that i can use to convert binary to text and then back to binary once i have completed makingmy mods because the new forge tools dont have to text versions of sins v1.16 and entrenchment v1.02
thank you mooster and agentx250 ill try that and hopefully i can get it work. And agentx250 what program do you use to convert back to binary?
nuke_aroach i dont seem to have that directory.
when you take a screenshot where on earth do you go to see it because i have been through all my files and have yet to find a single one so please if you know please tell me. Thank you
ok ironclad claims that their engine does not care if the game info files are in binary or in text formats well all the mods that i have that the files are in binary work however the mods that i have created using the text files released with the forge tools v3 seem not to be working they will just freeze up my game so if anyone is able to please explain to me what i am doing wrong and how can i go about fixing the problem.