[quote who="Bob211" reply="934" id="3426125"] is this mod as good as distant worlds because that mod kicks ass.[/quote] Well thats very hard to say. I think equal hard work has been done, And both very creative and awesome. What is it of DS that you like? They both have extended research, the ability to double fleets and different planet functions. Some research tec is di
mikefacciola
Ive noticed on huge fieldoms the AI wont leave there system. 10 AI all on hard -1 hour into the game AI is twiddling his thumbs or looking for the anchor switch on its ships.
[quote who="Jsmith24680" reply="46" id="3425690"] Oops hit post too soon on that last one. I get an error that simply says sins has stopped working. I have to tab out and close the error box then Sins shuts down and I can run it again normally. I placed the Mode folder in my Rebellion 1.80 folder (directly from the zip). I'm using DS Alpha 0.13[/quote] http://www.ricksgalaxy.co
Hmm seemed to capture a fortress constructor while advent and I cant build anything :(
I see, very cool.
Ahh so I usually play random and end up on whoever I end up on, and I noticed the Advent do not start with a starbase vessel like the TEC did, is this intended?
Awesome! Thank you!
When running multiple mods how do I decide what goes first? I have these E4X doubled fleet supply E4X resetting titan levels E4x no superweapons E4x Galaxy forge E4x mod 1.701 Checksum 188308171
I see, cool!
Well they are still Sinperium's models, so I should still have permissions for them. I haven't even seen them in game yet, but it looks like there are more here than I could even use actually. A few will probably end up in the main mod though.[/quote] I see well i wish I was more mod capable to try some of this myself, I did see this on ricks galaxy From ordain Mad scientist * 5 strikecraft per ra
Any recent pics to maybe spark enough interest to get you modder of the year ;p
How is this mod coming along?
[quote who="Ryat" reply="40" id="3425043"] Changes are coming..........[/quote] :) Bolts self to floor while waiting
[quote who="GoaFan77" reply="918" id="3425242"] Quoting mikefacciola, reply 916 https://forums.sinsofasolarempire.com/448467/page/1/#3425217 Did anything happen with this goafan? Well, not until you reminded me. Sinperium mentioned in another thread that he thought Myfist still had them, which lead to me digging around on his website, and I believe I've found it. Unfortunately he seems to have put all the game files int
mmmmm Long live DS!!!! WOOT!
https://forums.sinsofasolarempire.com/448467/page/1/#3425217 Did anything happen with this goafan?
[quote who="Sinperium" reply="6" id="3410949"] It's "Star Citizen". Yeah. I have time for "one game at a time" and I have wanted to be there to rebut the hordes who would try to ruin it with their inferior ideas. ; ) The strike craft mod I actually did. Right after I finished it, they updated Rebellion and broke it. I never got around to updating it and it is on my now dormant computer but I can
[quote who="Rovert10" reply="25" id="3425160"] It's not out yet.[/quote] Sorry when it said it was rolled over to rebellion it mislead me to think it was moved and released.
[quote who="ktb_aka_kheva" reply="23" id="3423467"] There have been lots of updates in recent months. We have moved to Rebellion, the Covenant are close to release, the UNSC is almost finished, and a variety of other things but that isn't why I am here. I am here to get your vote. Vote Sins of the Prophets for Moddb's Mod of the Year. We have worked hard and I believe we deserve the top spot, but then so does every other modder out there and that is why the decision is yours and
+1 Vote on moddb :)
Sure thing I got plenty to spare, I dont mind trying it out how do I enable such thing?
How do you enable large address aware??? Anyway the mod can incorporate it?
No crash that time, so High / Med settings worked like a charm. Now to sleep off the turkey, o7
I like the big maps as well let me try a high / med setting and see what happens!