Wish this went with Sins Optimization MOD, what they have done with the game is amazing, i only wish you could take the clean program files and add a little zing to it, which this mod has in spades, I honestly wish i had time to try and get something like that in motion, but with having to get a second job, i barely even have time to play at all. Anyways, really love this mod, hope you continue to build on what you started, or others, thanks to the whole modding community
MaximForever
Great Mod, thank you so much for keeping it up to date, it's peeps like you that makes this game last, thansk again.
I'm simply trying to make the ships larger, do i have to edit all the meshes, if so what converters do i need, i use milkshape and gimp, among other things, I've been trying to tinker with it, but as is having trouble with the converting to XSI, i haven't actually had much experience with this, as most all my other modding was done with total war series. So, simply hoping for either a link to any converters i may need, or at the very least if theres a tutor
[quote who="Grooveman23" reply="7" id="2100832"] Quoting The_Regicide, reply 2 Why, Mewse? Why resurrect an old and obsolte thread with inane banter? Agreed. This thread ended quite literaly over a year ago. Why ressurect it? [/quote] Cause we can, suck it. As for the AI, i think it could still use alot of work, though idc what anyone says it's come a long way from beta thats for sure, and consider
Ya edited above post, it was my bad, it's sometimes easy to overlook the small things, thanks again for the info.
Oh wow, my bad, i just figured it out i appolagize, i really assumed it changed the amount of squads, i didn't realize it simply changed the numb of little fighters, i hope you can understand my ignorance on this, i mean heck there little pin pricks, the chance of actually noticing a few extra pin pricks in the whole mass of things is really difficult. Though i suppose, maybe another direction, anyone know the base code that is need to make it also affect the max Comm
Yes i seen the files, and yes i know how many files there are, and yes i know how much work is involved, though no it's not as much as you seem to think so, and no it shouldn't have taken this long if it really mattered, and no it's not a good mod anymore, and hasn't been for some time, i found it simply ammusing it's still 1.05 when the reg sins is 1.16, so in it's been fuc outa date for some time. So closing statment, just because you wish to be a fanboy and not face fac
EarthBound for SNES, it was def what got me hooked onto RPG's for the rest of my life, amazing game really, i'm not sure if anyone has ever played, but truly awesome game, next to maybe, Lufia Rise of the Sinistrals, i mean the game is so long you literally have a kid at one point, get married, the amount of content was insane. But anyways theres been a lifetime of great games...and not so great since, but till this day i still remb my first :).
Exactly it doesn't work, i can still only field 2, it never gets higher, i can only field 2 squads no matter how many upgrades i have, i finally gave up and simply edited the files, but as is makes all the hangar upgrades completely useless. Prob what i'm gonna do is simply delete those upgrades till theres a fix, but thanks for the response.
Lol, still not updated, what a great mod....err i mean, was a great mod.
Na, you guys are simply trying to make things complicated that doesnt need to be complicated, the simple fix that i find works amazingly well is simple, make caps stronger, actually what i do is make everything stronger, personally i found the base stats for just about all the ships and caps were stupid low. My years of playing WOW has taught me one thing, nerfing is for ignorant people....end of discussion. If one aspect of the game is OP, then tweak everything
I was wondering if anyone knows or has figured out how to make the frigates and other none capital ships lvl up, I've been tinkering with it for a couple days now and can't seem to get one to actually work...or even load. I was simply hoping for a definitive yes or no, or maybe a link to someone that has done it, or really anything, there literally a line of code on all the frigates that asks if it can level up, of course they all say no, but still it seems the general basis is
Having a problem with the orbitalhangerdefense upgrades, for some reason even after i train for the imp. hangar, it doesn't do anything, i'm still only able to build two sets of fighters, any help with this would be really awesome, thanks in advance.