Wow, with dodge and warp, this guy is going to obliterate my dps reg build. Reg's will pretty much have to take mines to deal with him. I hope angelic fury gets a speed buff in response. Of course it's just a preview, so I hope I'm wrong. I noticed Warp Area designated as an ultimate. Were the other demigods also supposed to have ultimates? I can't really think of a skill that would fall into that category.
cottonrabbit
If you're going to make an accusation that random demigod isn't random, then you should test your suspicions and back up your accusation with stats. Having something unfortunate happen to you 2 or 3 times isn't proof that the system is flawed.
TF2 and Doom are fps games. It takes a lot less effort and risk to kill someone in an fps than in a game like Demigod. Besides that, there are drastic differences in the game's pacing, kill rate, and team sizes. You can't compare the two genres. Removing the gold bonus from kills would lead to a completely different and far less exciting game. Why chase an enemy into their towers when you both don't get tangibly rewarded for the kill and end up having to go to your own healing stone to recove
At shield lvl3 Oak becomes immune to all stuns including foul grasp. I lvl3 shield all the time to cap lock and teleport out with impunity.
[quote who="ghurka" reply="4" id="2321476"]90% of all the games run really slow. 10% of the time you can get it to run almost full speed if your running a 3v3 MAX. I've only experienced 1 5v5 ever that almost ran full speed. All the fanboys will tell you a million different things about your upload p2p blah blah blah blah. In the end from my personal experience it usually runs quite slow. Ps. Even get pauses on lan games.[/quote] Incorrect. I hope I don't run i
From what I've seen today, the proxy situation has only been getting worse. Now pretty much every other proxy screws up,
[quote who="narcissus87" reply="5" id="2319451"] I agree with you, and it's not a solution at all. But it's the only way to play a decent game atm.[/quote] Or, you could maybe ask everyone if they see ok pings? Even when the are screwy, most of them still work fine. I proxy and I've played several decent games today.
I hope the ladder is never fixed. There are already enough stat whores out there obsessed with padding their win ratio. If the ladder actually starts to mean something, their ranks will only increase.
[quote who="Fuzzy Logic" reply="15" id="2307703"]Thanks for the article on debunking power supplies - but did you read it? A quote from the final page: Our three sample systems show that few if any people actually need anything more than 850W power supply, especially if you can get an appropriate number of connectors. About the only reason you should consider anything more is if you want to keep your power supply at a lower load, since optimal efficiency and lower
Assuming that the all of the demigods should be equal, the expected proportion of wins:losses from the global win/loss numbers is 1.01:1. With a chi-square test, UB's lopsided win/loss ratio has a ridiculous p-value of 8.47x10^-100. On the other hand, the Rook's dismal win/loss numbers also deviate from the null hypothesis highly signficantly, in the other direction, with a p-value of 4.17x10^-8. In other words, the huge disparities in win percentages are certainly not due to ra
[quote who="Lumifly" reply="17" id="2289686"]This is a dumb idea based on the reasoning given. Ignoring the reasoning, it would be a good, fun idea, however. There is reason people like random choices, afterall. But the reasoning given...so annoying. So many people are trying to go out of their way to make the game less challening, when instead they should spend their mental effort on how to flush out the weaknesses that potentially come with random teammates.&nbs
I've noticed this too, starting last night. In most of the games I join now, I get 1 proxy connection with ~500 ping.