LegCow

LegCow

Joined Member # 3570222
1 Posts 3 Replies 122 Reputation

Ah well. Nudge nudge devs. heh Probably worth filling an entire desert planet with shipyards then rather than splitting them up

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Again, thanks for the thoughtful replies, guys. Do suns/wormholes allow trade routes to pass through them in Entrenchment as well? Or have they removed that since it's possible to build a conducting starbase on them? I have a lot of testing to do when I get home from work! I'm also keen to hear what some of the longest trade routes have been. Again mentioning the using the ALT+# groups for shipyards, I don't recall if you can hotkey structures, let alone across several planets

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Cheers guys, very helpful. I'm now wondering if it's possible to ALT-GROUP up shipyards across severals planets and have them all build units and send to a specific location. make for some nasty reinforcements when coupled with phase gates. on newplayer's response: Although the games AI may choose a path to give you the best benefit it will still only pick this from a list of shortest paths. I try to force it it following a snake path around my systems w

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First just a couple of things I understand about some logistic structures. Trade hubs: Build these in such a way that you create the longest trade route possible, avoiding loops. So I suppose this means avoiding putting them on some planets where it may shorten a route between your 2 distant trade hubs. Resource hubs: Build these in such a way that each resource is adjacent(or sharing a system with) at most 3 resource hubs. I've read that is the maximum benefit

13 Replies 4,414 Views