Come play Sins of a Solar Empire tonight, 7:30pm GMT. Be at http://twitch.tv/didlix then to participate. Full details here: http://steamcommunity.com/groups/teamdidlixgaming#events/914599516598686388
didlix
STO is fun for the first 50 hours then it gets really really boring. It is so far below the potential of Star Trek that it's not even worth bothering with.
Thanks for the superb help everyone, karma given !
Thanks for the help guys, though it's "her" by the way ;-) :D Great ideas, if I don't phase connect the stars could the vasari still get to them using the super weapon? I will have a google for making a basic mod using your helpful hints! Cheers! didlix aka Rachel
I have just gotten into mapping for sins (creating a few story based maps for some friends, might release them later when I get a propper story together). One thing I would like to do however is to remove Long Range Jumps from all the tech trees via a mod or a setting in the map (for some of the levels, i.e. one which involves another galaxy and a wormhole linking them). Does anything like this already exist? Otherwise is anyone upto the job or can point me in the direction of
Hey Ironclad, are you ever going to fix this? My friend just got Trinity and had missing mesh files; Maybe they are supposed to be missing now? It's easy for us to fix, I have the missing mesh files zipped up and ready but have had to send them to about 5 players now. Just wondering if you ever intend to fix this for good?