Completely off-topic, but seeing smilies like [e digicons]\o/[/e] , or these ones: [e digicons]:sun:[/e] [e digicons]:star:[/e] [e digicons]:pout:[/e] , makes me feel physically ill
cwsault
Wow, this is great. Everything seems to work great. What's it mean when you say you 'sprited' the images? Is it possible to implement a reverse of the ability sell when Shift or something is held, so you can select an ability and auto-select its dependencies?
Wow, you've already updated all the items and stuff? And done all the images? You're productive as hell. Is the whole thing JavaScript? And what was the "proof of concept" you created it for originally? [e digicons]:grin:[/e]
Awesome; I still visit periodically even if just to play with it...it's great when you don't have enough time to play the actual game. [e digicons]:grin:[/e] Rewriting old code is always worth it! And the site has always kicked ass (aside from the period it was down) BTW one thing to look into about the calculator -- choosing skills like Stats never seemed to add to HP and such, same with UB's Inner Beast adding to speed or attack speed. Recommendations:
Yeah TB blows. Feel free to just ignore him and stand still
Ice is more fun for those games where your team works perfectly and fire is more fun if you can actually get to level 15 and start spamming everything while standing in your circle. I think the hybrid build of fireball+RoI+other ice skill+BotS is best in most real situations though. Gets you full direct damage, all the nifty ice abilities, nothing generally wasteful like fire nova or that can be avoided like CoF. Though TB's best used in an adaptable manner; I've had a few g
[quote quoting="post"] why would anyone ever want to purchase another game from this company again based off this?[/quote] "This company" being Gas Powered Games? Not sure why they would. [e digicons]^_^[/e] Though personally I think DG's pretty good as-is... But if you mean Stardock (since these forums are part of Stardock's forums), then it would be because
Everyone knows the best Regulus uses Mard's Hammer and 5 gloves
[quote who="Shiro_Sol" reply="14" id="2545138"][quote]The most scary thing is that DA with shadow swap 3 can swap you from near the artifact flag right next to his heavily guarded citadel , also, don't play crucible, it's a terrible map. Crucible, mandala, and exile are horrible maps.[/quote] Oh no you didn't [/quote] I don't think I've ever seen the team that wins at the start of Exile actually win the game; it's always always always a turnaround vic
[quote who="Izuz" reply="5" id="2514626"]quoting The_Regicide they're pretty much required to play the game, as there are five demigods capable of dishing out 2000 damage in as many ms, or sustaining a freakishly huge DPS along with interrupts, stuns and snares. Agreed, HP is needed to play the game. Here is what should be done imho: - Increase DGs base HP and HP/level - Nerf the hp items by a certain percentage (20% - 30% maybe) - PLEASE
I usually decide from the start what I'll pick and get it either while the camera's still zooming in or when I'm walking towards my lane.
Play each other with AI teammates
I once had a fleet in a star's gravity well and ordered them to move to a planet on the opposite side of the star. Instead of circling around to the other side laterally they went vertically over the top of the star: http://screenshot.xfire.com/screenshot/natural/dd426619792630cb14467761f1fa117095571380.png No idea how to reproduce that behavior though.
Regulus A Flock of Seagulls -- I Ran (So Far Away)
Try Xfire -- it gives nice high quality PNGs saved locally and remotely; you get a nice lil menu with thumbnails of all that you took when you quit the game and can choose which ones to delete and whether or not to upload each one to remote storage (and can remove the local version afterwards). Also you get a nice ingame chat overlay and and playtime tracking and video capabilities and voicechat and other stuff. It's Fraps, Ventrilo/Teamspeak, Steam/Impulse overlay but better, a
[quote who="primz" reply="15" id="2536672"]Minions should give some xp/gold like nomilarac said. Because lot of minions builder just send their minions when they are far away....like at citadel or in the middle of nowhere.[/quote] Problem with that is that they're still a skill -- nobody gets XP or Gold for surviving Fireballs from TB or Spit or anything. Make 'em give gold and XP and using them could just give an advantage to the enemy who gets more stuff to kill.
#1 and 2 from your list together are what really sets it apart -- it doesn't take much individual skill to do an actual toe-to-toe fight; a lot of a team's success has to do with your ability to know when to help out each other and when to go on independent expeditions against towers. The game is a perfect balance between working together in team combat, contributing individually towards your common goal of citadel upgrades, and showing individual initiative when you've got a numerical
Coupon Code: DEMI-BFKG-KNXU-VHLE Coupon Code: DEMI-WKBK-WDJM-NWJN
I usually never get more than Deep Freeze I. It's definitely viable now that the cooldown increase actually lasts for its full duration, but I'd rather have the interrupt cost only a few hundred mana and get more AoE instead to help kill stronger creeps (usually 2 Fire Nova / 2 Circle of Fire or 3 and 1). And the ice debuffs are too useful to get rid of through shattering.
Blue numbers prolly pop up in the exact same spot as the green ones with green on top.
The Pantheon "game length" thing seems to be solely dependent on start time and end time, not the actual in-game clock (note that though your game was 2:50 of inagme time it start at 9:21 and ended at 9:26). So a laggy game will last longer than the timer says it lasted. I've played games that end around the 30-minute mark but due to lag last an hour of real time, and are listed as such in Pantheon....perhaps the end-game stats should include the game-time length instead of using
I'd go with Narmoth's Ring over Duelist's Cuirass, for several reasons -- it's only 1000 extra so if you hold of on Wand of Speed you can get it. You lose a bit of mitigation, but have a bit more HP plus the +20 regen to make up for it. Also it'll give you lifesteal, which will give you +1 HP for every single arrow from your archer tower in addition to melee damage and such. Thirdly, the critical strike proc on the Cuirass won't be as useful to Rook as to others because of h
I agree with removing the Light/Dark-determined teams: It will make it easier and faster to form matches. If 6 players are in the queue, all on Forces of Darkness, they can be put into a 3v3 instead of waiting for 6 Forces of Light players to join the queue. This should also help reduce matching with AIs. It will hamper the ability to form premades in the random matchmaking system. Even if someone on the same Light/Dark side as their partner, they wi
When the player being watched in a replay earns an achievement, you also earn that achievement for your offline set. Offline favor points will flucutate as a result watching achievements -- I believe you will end up with whatever the player you are watching has. Purchased favor items offline will change when watching replays. Again, I believe they are set to the items that the player you are watching has purchased.
I noticed something like this too (only in singleplayer) -- went to play around with some item I had yet to use and noticed most of my purchases were gone, and favor points were down to 600-something when it'd been over 10k before. Also all the offline achievements seemed to have been reset. I just gave in and modified the file to give me all the items now.