Ki-Tarn

Ki-Tarn

Joined Member # 3665152
1 Posts 7 Replies 580 Reputation
Reply to Scouts in Strategy

Um silly question for you all. If the carriers are as nerfed as you say they are why dosen't someone make a simple mod that resets the carriers for all three races. Just edit the carriers and pop them in. Figure out what stats you all want and make an Unofficial Patch like the mod community did with Oblivion and Fallout 3. Or don't mods work on Multiplayer if everone in the game has the same ones?

44 Replies 82,373 Views

I don't remember what the first game was named but it was based on a series of novels where humans were living on a low gravity world can could glide like flying squirels with their baggy clothes. They also lived in huge trees kinda like Wookies. It was on my cousin's Commador Vic-20. Edit: I found it, it was Below the Root, by Zilpha Keatley Snyder, Dale Disharoon and Bill Groetzinger. Was based on the Green Sky triligy by Snyder and came out back in '84 First computer was a

255 Replies 654,441 Views

Ahh thanks for the 411 on not having to convert them back to BIN, I didn't know that. Was playing with the mine layer to make it a secondary resource capture unit like the scout, just unarmed except for the mine laying.

7 Replies 4,781 Views

@Harpo The render line should have been in there as I used the BIN to TXT converter you made to convert 1.03 entity files to text then edited them And then switch them back. The only ship I wasn't able to successfully convert back to a BIN was the Phase Minelayer. it failed to convert so I didn't worry about it and left it out of the ship mod I made.. I haven't done anything to the other mods as I was waiting for the designer's to update them for every one.

7 Replies 4,781 Views

Sounds like the two options they have in Civ IV the Forbidden Palace and Versalles each act like a capital as far as reducing the tax loss for distance from capital, or alligence in Sins case.

16 Replies 52,240 Views

Found a small problem/annoyance with 1.03 and mods. I mad my own which was just a few edits of some ships it activated fine and plays ok. But when you quit a game after a couple hours it either does a mini dump or complet CtD when you hit the main menu button after the game end reports. Don't know about any other mods as my current one has not been updated to 1.03 yet. (Celestial Bodies) All I did with the personal mod was mount antu fighter guns on the carriers w

7 Replies 4,781 Views

Well if you want to colonize gas giants just grab the SW Requim mod. Can play a normal Sins game with it by selecting the other AI races rather than random Don't have to worry about the two bonus races then. Or other mods I'm sure. Just my .02 credits. :)

24 Replies 65,528 Views