MercenaryMuffin

MercenaryMuffin

Joined Member # 3686764
0 Posts 51 Replies 99 Reputation

I don't think fan designs are a bad thing, per se, but many of them are just slapped together bits of different ships. What I was hoping for is a "true" battleship design that is also official, like the Sovereign. Is the Prometheus class canon? Could have sworn it is. Also, I used to own ST: Legacy on 360, I don't remember there being a rollbar on the game's Sovereign class. I'm pretty sure a rollbar would ruin the Sovereign's awesome look; they look good on certain ships, like

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Well, Fed ship designs tend to get more "aggressive" as time goes on. Look at the Sovereign. I don't think a "true" battleship is out of the question. I would like to see something with quad nacelles, like the Proxima Class. That thing looks like it was made for war.

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Well personally I don't find the Borg to be OP in the slightest. In fact, they're pretty easy to take out every time I've fought them, with the obvious exception of the Unimatrix. Not to mention Borg ships are prohibitively expensive (which I don't have a problem with), it's just that paying so much for a Cube AND a few planet bombing spheres, as well as taking up a lot of fleet space, seems to be more of a handicap than the Borg need. If you can get your fleet into position to bomb a

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BTW... (The Tactical Cube can bomb planets) Yes, but that's the very last thing you get, at the very end of a long upgrade tree. So basically, until I get a Tac cube (when and if), I'm stuck with taking up valuable fleet space with some planet pounders. To even THINK about getting a Tac cube you need to basically dominate the map, and you can't take over planets without a small group of planet bombers. At least make the Cubes able to all bombar

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So...why don't Borg cap ships have planet bombing weapons? Who thought this was a good idea? My already strained fleet limit is made even more so by the fact that I have to have multiple planet bombing spheres just so I can take out an enemy planet. It's making the Borg unplayable for me. Is this gonna be addressed, or is this how it was meant to be?

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Wow, this is only a beta?! This mod is incredible! The detail even at this stage is far beyond most other mods. Absolutely loving it. Only issue I have so far is that metal asteroids seem to either not work properly, or there aren't nearly enough of them. I just ended a game with 65,000 crystal and 5,000 metal...that's not right.

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Personally, I think the Gammas are too powerful. They're only very slightly less effective than a full Basestar. The AI just spams them like crazy, and since they take so much damage to destroy, this results in me being under nearly constant attack by one or two Gammas at a planet, and no way of defending against it unless I spread my fleet really thin. It's nice to see more Basestar-esque ships on the battlefield, but they're way too powerful. There's no reason to make anything but capitals

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