anteachtaire

anteachtaire

Joined Member # 3695078
22 Posts 405 Replies 10,750 Reputation

Thanks for the heads up! I fixed most of those this evening; with all the diff. files I'd uploaded there was some confusion as to which files were recent. BUT I got 2 rounds of live beta done which seemed to go fairly well. 'Cept whenever power surge got used. Then it'd dump. I'm getting these error mess. too Assert @ c:\gs\entrenchment\CodeSource\Engine/Core/Settings.cpp(651) !attemptToReadLegacySettings || (attemptToReadLegacySettings && versionNumb

18 Replies 14,518 Views

Thanks, I l'll get on fixing it; I used 1.03; Or at least I thought I did... how odd that other people got mini-dumps and I didn't. ***think I fixed most of it*** http://www.filefront.com/14583211/BETA.rar I think I finally decided on an UL site; this is like the 3rd place I've used. shit, okay, I swear its actually fixed this time, mostly. It did take a couple rounds of live beta though. Checksum sho

18 Replies 14,518 Views

http://www.mediafire.com/?mutwttmjdja yeah, I don't know what sites to use. this seems to work for now; I tested the dl first this time, sorry about that. I actually have to thank you personally, you helped me out considerably making this mod, even though you didn't know it. So thankyou harpo!

18 Replies 14,518 Views

I Really want to organize a DOTA style match for entrenchment; But to do this we'd need a mod. So I made one that you can download here: https://forums.sinsofasolarempire.com/364740/page/1/#2381371

7 Replies 1,970 Views

I made a DOTA mod for Sins! Yay! (: Even if I always get my ass handed to me on a regular basis by you guys; the ability to make such things of neatness makes up for it. I hope. I hope you'll forgive the spamming and try it too.

1,090 Replies 1,821,900 Views

I could've sworn that I had just added the movement lines into the entity file to a turret... and it WASN'T that that caused the ensuing mini-dump...

16 Replies 6,110 Views

This mod does the following: 1.) Removes the majority of frigates and cruisers; all that are left are scouts, utility cruisers, flak frigates, and colony frigates. These things were left in to keep the AI from throwing a hissy fit and to also help keep combat at least a little balanced. -a note: Scouts do antiheavy damage and have fighter behavior enabled. They are the new LF. </

18 Replies 14,518 Views

no... I cook it india style w/the actual spices from scratch. Soo... you have to 'roast' the spices for a bit first to let them release their flavors. So here's the recipe for the Aloo Masala (you'll want to adjust the recipie after getting the hang of it.) 4m potatoes 1L onion (cubed, there is a certain way you have to cube it, look it up OL.) 1/2tsp Tumeric (I use more, but use fresh tumeric and grate it myself; it'll make your fingers yellow.) <p

14 Replies 46,788 Views

LEVEL not the # of ships. I'm tired of level 10's I want 20's! Shame to hear that, I was hoping it wasn't hardcoded. I had just seen the leveled frigates that teal(???) made and so I got to thinking... oh well.

13 Replies 21,512 Views

I'd like to be able to take over a (badly-damaged) capital ship!

13 Replies 8,557 Views

Does it have to do with the player entity file? cause it seems like if it DOES then I'd have to change a hell of alot of other things too... which gave me a (lazy,) thought: "Maybe there's an easier way to do this and the geniouses online can give me a hand." I've searched for it on the forums, but I haven't really been able to find anything.

13 Replies 21,512 Views