[quote who="awuffleablehedgie" reply="4" id="2611563"]Did you have a Queen and a TB? There is a way to cause a desync if you Deep Freeze a Queen just as she closes. The timing of this comes down to about .1 seconds so it rarely occurs but I've seen it twice. Basically, one game thinks that DF increased the cooldown and the other thinks that it didn't.[/quote] The desync occurs before the game starts i.e during the loading screen, after pressing 'launch game' from the lobby. Perhaps I
Clanky_Clogs
[quote who="awuffleablehedgie" reply="1" id="2607624"]Check your demigod version numbers. for some reason I hear that demigod executables have been getting marked with the wrong versions. You can do this by looking at your RegistrationsCache in your hidden ProgramData folder[/quote] Thanks for the response. We compared the numbers on our RegistrationsCache's, so registration i.d and network i.d et.c but we both have the same i.d's. Just to double check this is the right place...
I've searched everywhere for this specific problem, so apologies if this has already been answered. My housemate installed Demigod via impulse, using my profile, so we could play each other offline. We've set up the ports for each ip address between 6002 and 6200 (Linksys wireless G 2.4 Gig.)I'm using Vista 64 sp 2, and my housemate is on windows 7. When we launch a game via the lobby, it starts to load the game, but then comes up with the error message 'Invalid game state - c