Okay, edited all 30 frigates that DBS did change to use the fighter style. Now let's see if that did the trick :D
CyberwormXT
Ah, great. I'll try that then. How many ships did DS change?
Ah, okay. It's just if I put DS on top and after it DB, I won't have any movement. If I put DB on top I'll get a MiniDump error :-/
Oh great, it's Morrowind all over again [e digicons]-_-[/e] Well, let's see what I can manage, thanks for the help :P
Say, would it be possible to include Dynamic Battle System in your mod? Maybe toggleable? Somehow these two mods are incompatible to each other :(
Any solution to my edit?
Ah, okay. So if Distant Stars changes the same ships, I can only benefit from one mod? €dit: Well I tried to put Dynamic Battle on top of the stack but I got a minidump error. It works alone or together with Distant Stars if this DS is on top of the stack.
Ah, okay I will try that. I load the mod last because some other mods uses volumetric explosions and the readme states that if this is the case, Dynamic Battle should load after that mod. I just don't quite know if I have to put the mod on top of the stack or at the bottom for it to load last (I thought it was like in the Elder Scrolls games, where last mods are loaded at the bottom of the stack). The other mod is 'Distant Stars' v0.85. Cyberworm
Uh, hi. I tried to update the mod with the Utilities for the current Entrenchment version, but the mod doesn't seem to work at all. frigates still stand on one point when fighting. Did I do something wrong? Thanks, Cyberworm