Dante551

Dante551

Joined Member # 3769691
50 Posts 533 Replies 9,040 Reputation

can anybody reupload this [Tutorial] Modeling, texturing and importing models into Sins...

5 Replies 3,547 Views

i dont know if this helps but i tried the same thing and it did it too know its working fine i dont know what i did but it has worked fine sense i started my own mod maybe take a pic of the txt file so that we can see what it says [e digicons]:D[/e]

9 Replies 5,598 Views

zombie i did put them in there is gonna be 5 per race the kol is gonna be one for the tech cant edit the marza and no there not mash ups just edited and changed original caps and im gonna try making my own here soon prolly on thurs friday no school

13 Replies 4,981 Views

thanks i downloaded them before but i guess it musthave quite half way through cuz thouse files werent there

2 Replies 2,059 Views

got three models done modelers u guys are insanely good [e digicons]:seal:[/e] i need the playephase and psi entity folders in txt if anyone has them as well as the all the capital ship ones i cant use the converter tool so that why i am asking

2 Replies 2,059 Views
Reply to xsi files in Sins Modding

are these for a specific version cuz the f'd up my game would get erros on regular start up no i didnt edit files so i had to uninstall game

8 Replies 9,053 Views
Reply to xsi files in Sins Modding

no idea gonna have to wait till i get home to be able to tall i think it has a raider in it though

8 Replies 9,053 Views

does anybody have the exp files for the advent battleship,vasari antork marauder, tec,advent and vasari capital ship factories

8 Replies 9,053 Views

ive been working on the flag ship mod and i have the tec one ready modified kol beta yet when i put the mesh and replace the kol beta that i added it has the original kol beta with the engines in the middle of space cuz it wont load srry no screenshots started getting minidump

2 Replies 2,407 Views