[quote]Common mistake is the pivot point. Check the poivot point on your models. It is used by any game engine to rotate and trnaslate the object.[/quote] The only point I can find in softimage, I rotated to no avail.
Koval
I've been toying with importing models into the game. So far so good but I have one major problem...all my ships are flying backwards. I flip the ship 180 in softimage before exporting it again but it has no effect as if the front of the ship is pre-set and flips with the ship when I 180 it. Does anyone know how to correct this?
Also to note im using max models that tend to suffer from holes unless I stop max from using the backface cull. I do so but the exporter seems to ignore that and my model in sins has some nasty chunks missing from it as a consiquence.
I notice this file exports into the Binnay format. Is there any way to get it to export models as txt as i'd like to do alot of after conversion editing.