after playing many mods made by this games community i have decided to start work on creating a mega mod that will include a huge amount of new planets (both more skins for existing types and new types) new stars and skyboxes. basically i want heaps of visual variety. i have a few questions, is there a limit to the amount of skins a planet type can have? is there a limit to the amount of planets you can have? thats all. I am currently looking up how to mod sins, i
Harry5518
yeah i noticed that on the cfw forums. we should try and get every PC gamer to notice this. conquest even holds up to modern standards in gameplay. i really want them to get to their funding goal. try and spread the world!
How is the 7DS Beta going? is it open beta now or is it still closed beta?
looks like smirnoffs dread in the campaign. still good looks a bit small though
Shmily123 if you did make models for the conquest frontier wars ships that would be a great help.
na there is no graphics mod for conquest frontier wars and the sequel was cancelled. however the creator said that he might recruit a team of volunteers to finish it. but dont hold your breath for it. there are a few mods for CFW on the forum.
yes dont worry this mod i still going but at a slow speed. we need people to make the models, texture them, etc. all i can do is provide the textures used for the ships and provide info on the conquest lore and what does what.
i tried modeling i cant dont it. i going to need a modeler to make the models for this mod. the best i can do is provide support by supplying textures and screenshots of the models. i we cant do this then this mod is dead
i have attemped to model a conquest ship and this is my progress. i need help on tutorials to make decent ships. http://www.filefactory.com/file/b3h70gg/n/my_XSI_model.rar what i want the ship to become (mantis frigate) http://www.filefactory.com/file/b3h7104/n/What_i_want_it_to_be.rar </p
you have to put it in the installation folder like this eg. in my PC the vryuim uprising demo is location is: C:\Program Files (x86)\Warthog\Conquest Vyrium Uprising all you have to do is copy those files into the folder and overwrite the existing ones. of it doesnt have exe you may have to reinstall it.
you extract the files and put them in the conquest vyruim uprising folder
yes i do ill upload it. it basically makes the Vyruim uprising demo playable in skirmish. the vyruim are playable but dont have an AI so if u set an AI player as vyruim it just sits there. http://www.filefactory.com/file/b3h42de/n/CFW1_1_.5-V1.2.rar here it is.
i might have found a solution to the model exporting/importing problem. i have found a conquest exporter plugin for 3D Studio MAX 6 for exporting the models in conquest. i found 3d studio max 6 in a torrent using google. anyway i will try this out. you are welcome to try this as well. i aslo started a page in the conquest forums for this mod. the conquest exporter plugin for 3D studio MAX 6 ht
yes that is me
i have found a decent main theme for this mod. its the terran theme off conquest that has been proffessonially done by james hannigan. sounds awesome. http://www.youtube.com/watch?v=Rh45OT1Ve8A
ive downloaded milkshape and ive installed the nessasary plugins. when i import the conquest models into milkshape its comes up with a message saying 'could not find vmesh library node' it looks we might have to make the models from scratch. it this is going to be our course of action i will take heaps of screenshots of the different models in conquest using one of its mod tools to view the models. reply back to this if you want to take this path.
are these mods for conquest frontier wars or sins? would you be able to provide screenshots of the new ships?
i cant find the freelancer 3db/CMP file importer for milkshape if anyone can find the download link it will be much appreciated.
the milkshape editor might be a possible way of editing the conquest model files. ill try it out. http://chumbalum.swissquake.ch/ms3d/download.html link to the programs and plug-in download page.
nah i never got that PM u sent me. ive also modded that game so i could get the campaign ships in skirmish. i see if i can get the milkshape editor for conquest's model file type
no i dont know how to import them or edit them. maybe we have to google it or something. we might have to end up making the models from scratch using screenshots from the game
i have uploaded all the models and textures to my filefactory account. they are from the vyruim uprising demo. The demo contains all the files from conquest but with added vyruim ships and platforms. http://www.filefactory.com/file/b3g4c64/n/Conquest_ships.rar This file contains the 3 main factions (mantis, terrans and celereons) ships and platforms that would be good for adding into this
ok i will upload the models and textures tonight there was also a forth race called the vyruim who were basically reptillians. but the second game never came out, only the demo. i look forward to this project.
the game is an old one. the model for all the planets and ships and other props are either called .3db or .cmp have you ever heard of this game?
conquest frontier wars is a space RTS game released in 2001. The terrans (humans) are at war with the insect mantis and the terrans halfway along the campaign aquire an ally called the Celereons(energy beings in robotic suits) it is very similar to Sins and is like a precoursor to it. i dont have any skill to make models and texture them, etc but im wondering of anyone else will some skill was intersted in bringing this game's content into sins. <p