X-tr3m3r

X-tr3m3r

Joined Member # 3915931
1 Posts 4 Replies 112 Reputation

Regarding the ship graveyard, it should have fixed bonuses just like the pirate base, after all, it IS a base. In a ship graveyard, realistically, I would expect to have lower building costs because of the existing scrap metal. Also, because of the fact that it is an organized disposal facility, scuttling should be particularly more advantageous inside that specific gravity well. All of these would require a few logistical slots. One la

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Sorry for posting on an old thread but I would like to add something about the Kol's adaptive forcefield ability. I only own Trinity so I don't know if any of these has been applied to Rebellion. I think of the AF as a passive ability that boosts the Kol's shield effectiveness just like that ability on the Radiance which boosts armor. With this in mind I suggest the following: Make the AF a passive ability. No damage reduction. Phase

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