I'm getting the same problem of "--Unknown property: "count" in undefined" for Max 2010 64bit, same code as above mainly. struct SOASEREBELLION_Vertex ( position, normal, tangent, <b
Nekronus
Thanks very much, that was all the information I needed!
I've just started looking at this today. Specifically I'm interested in the texture animation side. Just wondering how do you go about creating the .textureanimation file type? Is there a program that does that? Cheers.
Yeah I'm just getting into it myself, I figure out how to export ships into XSI too. Thought I'd offer to make some stuff for you as I really like how polished and stable your mod is/was :)
I just slapped this together tonight after watching the movie again, messing about with the self illumination in Mudbox.
Hey, I've just played your mod and I'm really enjoying it. I'm studying computer games art at university and I'd like to help out working on some of the ships if you wouldn't mind while I'm on holiday. I don't have any experience with getting stuff into Sins, I've just been wanting to make some Stargate ships over the summer and this seems like nice thing to get into.