I played the beta for a few hours as the TEC Rebels and I love how there is a diplomacy technology that makes me at peace with all neutral factions. I capture planets and the neutral factions defend my new planets until.... my allies waltz through my territories and decide to destroy all of my new buddies leaving my new territory defenseless. I suggest that maybe when you are at peace with neutral factions and capture their planet that they come under your control joining your cause or t
fitzur
This problem may have been around since the release of entrenchment but recently in the full release of Diplomacy I noticed that as the Advent if my planet has a starbase upgraded with the tech "enduring devotion" the pirate siege ships will never stop bombarding the planet even though the starbase is actually preserving my control of the planet. The AI of pirate siege ships needs to be fixed to target starbases after the planet's health and population reach 0 because currently the AI is set
I love the mod. Try making a star wars galaxy map to compliment it. Also it would be neat to see the Alliance's Executer-class equivalent called the Viscount-class and some MC 90s would be nice. The Mon Remonda was a MC80B Star Cruiser so it doesn't really fit being the best capital ship available to the Alliance in the mod. http://starwars.wikia.com/wiki/Viscount-class_Star_Defender