In release .42 which ship types are planned to be released?
larsoned
Sounds good. I think that would work well.
To make it more realistic of a navy, why not add a frigate/cruiser fleet tender that you can rendezvouz with your ships to have them resupplied. of course the tenders have a limited stock aboard and would have to get recharged at trade facilities and starbases to be resupplied themselves? People would have to manage there fleet more but it would add realizm and a strategic aspect of the game.
How do you use the resupply system? and what does it do actually?
Sweet, The Hyp did seem a little large to the Omega but its still a good looking ship. Is the Omega texture update available or are you still working on it a bit?
Tobi, Ships look good! There awesome. On the Hyperion is the beam weapon suppose to be on the side of it? I cant recall where they had the beam in the show?
beautiful looking ship! Awesome job!
Yeah I usually check the site everyday for any new news! Im sure there are other people that check every now and then as well.
Sweet sweet! Cant wait, appreciate the hard work and time you are putting into this project!
Awesome cant wait to see it!
Another thought if youwanted squadrons of whitestars and as capital ships is just up the quantity of caps you can build. so instead of 16 just change the files to read like 500 or somthing. Just a thought.
Nice video, but the ship definately could not be a frigate. A Capital ship makes more sense, however if it wasn't made into a cap ship, than heavy cruiser at the very least. Since original sins heavy cruisers were strong vs cap ships. Whitestars can take out Omega's pretty easily, but those forward weapons can do some hard damage on one, like in the episode where sheridan first initiates the EA civil war. But what you guys decide is all good with me!! I just appreciate all the work you guys p
Id love to help with something, but I have no skills in modding, the most ive done is modify files with word pad to some attributes of the ships. For example the Omega to me moved like a snail and when a pirate raid of 50 ships came after me I lost my planet before my ships barely got to them to start defending. So I sped them up a tad and increased their turn rate. I lack the sofware resources to even practice with things like models, it would be fun to try I can teach myself things, or try
When do you guys anticipate the next big release of the B5 mod? Or what general time are you trying to shoot for?
hey guys, just wondering if there will be a SOGE version for diplomacy?
One question though, if in the future the Whitestar was implemented which ship role would it fill? Capital ship seems like a little much, I would think it would fit great as a heavy cruiser.
Does the current game engine support another race including all the ones that are going to be in it? It just seems like there are a lot of limitations in the design of the game from what I could gather from different mods forums I have read. Ive played SOGE, Requim and SOA2, all great mods, looking very forward to B5, I just seem to like the whole series more, just felt more realistic to me, plus it was a series where the humans werent the most powerful in the galaxy. I know mods take
Hey all, just downloaded B5 for diplomacy and been trying it out. It looks good, looking forward to seeing more! Ihad a question though, do you guys plan on adding the Whitestar? It was sucha cool ship and hoping to see it in the mod if that was planned!