sorry about that, have been working a lot lately and forgot to check the forums and known bug list before i posted
mehrlyn
me and a buddy were playing a game last night and neither of us could get the scout mine auto detect feature to work. i generally run up a batch of 10 scouts and use them in a group to take out all the mines once i take over an enemy planet. they would just sit there and do nothing. if i brought another ship in range (like a cap) and manually targeted the mines that were within the autodetect range of a scout then i could blow them up but this would not happen automatically
ok, yes i bothered to read about the built in mini mods. Small problem, the developers of the distant stars mod updated them to work for diplomacy 1.32. Neither of the two mods you mentioned have been updated in a long time. Celestial bodies was never meant for diplomacy from what i read and Sins Plus is not supported anymore. Do you have any OTHER suggestions?
Is there any way i can just have the planets, I like all the rest of the stuff too, but when i play against a friend of mine online it really bogs us down. we would really like to just have the new planet types and the research for them. thank you