MalkutX

MalkutX

Joined Member # 4002099
0 Posts 12 Replies 38 Reputation

[quote who="Mystic Angel" reply="812" id="2536955"]This actually has nothing to do with our work on the mod specifically (I don't think), but with how your Sins directories are set up. I've gone through a good deal of the particle effects to make sure they are looking in the mod directory itself for textures, but I certainly could have missed some. As far as starbase textures, no, there should be no problem there unless it's a stock starbase. Even then I don't know what coul

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On a brighter note, thanks for making the D'deridex kick so much butt. It's an awesome ship, and it deserves to be awesome when it's featured in games. I was a bit disappointed in how much Bridge Commander neutered them, to the point where they were minor enemies in the first mission. Those things are huge and their appearance should scare the bejesus out of the other factions.

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[quote who="G-ADM_Prawn" reply="793" id="2535671"]Why? Prolly because it was cheap to build the model.[/quote] A lot of designs from Star Trek are kitbashed models with no real design philosophy. This is due to time and budget reasons. Some of them are good, like the Nebula. Some of them . . . aren't. What I'm trying to say is, I'd pay real money if you replaced the Shelly-class with something that wasn't obviously a studio model of the Excelsior

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