Q9505 @ 4x 3,7GHz Palit GTX 275 6GB DDR2-1000 2 Enemies, Me and a Friend Settings: Big fleets Map "Balanced Ressources" or something like that, made by Nancey. Running Distant Stars Mod. FPS when scrolled out: 12FPS FPS when looking into a fight: 6FPS VRAM usage: 500-600MB of 896MB All in all unplayable
Luuuk
Sins of a Solar Empire is still a single-threaded game which causes heavy lags in big fights and big maps. Whether you have a quadcore or a dualcore makes no difference in the FPS. Since it does not support multicores, i wont ever play it again because the package says "multicore support" => a lie
[e digicons]k1[/e] for your text. Thanks for the confirmation. PS: (German) Na altes Haus? Auch aus Deutschland?^^ (Translated: Hey old boy, you're from germany, too?^^)
Well its nearly impossible to play a game with "Big Fleets". Till the middle, its comfortable, but the CPU usage never reaches areas beyond the 25% on my NEW Quadcore i bought for especially play these games with more speed. Even on the back of the package, where the discs are inside, it says that it is multicore compatible. Well, you should rename it to "Can only use one core". Whether I adress one core to the soase.exe or 4 cores, it does not make a micro-difference.<
Hey, iam new to this thread. What is "Dynamic Movement"?
Do you know when this is going to happen?
Can't change either........sad........wanned to try german instead of english....
It just ran fine......but 2 minutes ago, it crashed because of thousands of ships (3FPS with my E6750 @ 3,3GHz and GTX275)^^
Iam playing 2 hours now with "high" settings and its running really good, even in heave battles. Love the mod. And the difference between highest and high is not noticable.
Thanks Nancy (xDDD).....going to try it now :) PS: I hope this post reaches the forum now....... PS2: Are we going to expect a patch for these crashes from Ironclad?
Got a crash now again (recently posted on the bug-report-page), always happening when looking into battles. GPU/CPU/Ram, all running fine and 100% stable....... :'(
I still get random crashes :(
*doublepost* Sorry, you can delete it.......forum is a bit slow :-/
Had the same bug, i think .6 patches it.
Ah, its worth it looking here than there: http://distantstars.mmobase.com/?m=downloads Nice, you patched very fast :) Had random crashes and bugs with 1.01 (see my Bug report with name "LukLuk" i think^^) Iam a late user of this mod, first tried it 2 days ago. Awesome mod and nice new sounds/music/etc. I love it, great work!!!