[quote who="myfist0" reply="4755" id="3460488"] The random Klingon raids are from the House of Duras, they will have a colony nearby you need to eliminate. Watch out, they like to hide cloaked ships all over the damned place. [/quote] Right, I dealt with those kilngon bilgewads. They may have some ships left cloaked, but I got there planet. [quote who="myfist0" reply="4755" id="3460488"] The Maquis Dreadnought is tough, it, will raid later game so you
Korunks
Wow!! So I have been playing the new rebellion mod and am completely stumped. The game has become a lot harder, I have random klingon attacks on every planet, and some sort of maquis super weapon I cannot defeat. I am very rusty in this game and am getting whooped. How do you defeat the "dreadnought"? It seems to never run out of shields and I have lost a whole fleet to it. I also do not understand how to get terraforming to work. I researched it, but it do
[quote who="RedDwarf999" reply="4749" id="3459735"] Quoting Korunks, reply 4747And I missed it. I was so absorbed in whipping some romulan green blooded behind that I missed the sale. I am sure it will come around again. Korunks, I have a copy of the game you can have. I sent you a private message on how to contact me. Check your inbox. This is not a joke. backs out of the ro
[quote who="myfist0" reply="4741" id="3458840"] Quoting Korunks, reply 4740 Thank you all for your responses, looks like I'll be saving up for rebellion. I am reinstalling the diplomacy mod today, so excited. Heghlu'meH QaQ jajvam! Sins of a Solar Empire: Rebellion is 75% Off on Steam 10 bucks http://store.steampowered.com/app/204880/ [/quote] And I missed it. :( I was so absorbed i
Thank you all for your responses, looks like I'll be saving up for rebellion. I am reinstalling the diplomacy mod today, so excited. Heghlu'meH QaQ jajvam!
I guess I was looking for what differences have occurred in diplomacy since last I played. And then what changes happened due to rebellion?
I am returning to play SOA2 after around a year hiatus and I feel lost. The last I played was with Trinity and the diplomacy Mod 0.6D I think it was. Reading the past few months of posts here I see a lot of talk about new planets and other new abilities. Are these feature's something that was added in Diplomacy or are all these part of Rebellion?
So is the primary cause of late game slowness in Entrenchment vs. diplomacy caused by the non incorporation of then Sins Optimization Project? Was it a deliberate decision to change all the icons from entrenchment to diplomacy Do you guys have a list of TODO'S for entrenchment and diplomacy?
Hey guys I had a question, does there have to be a one to one correlation of original soase ships to soa2 ships? I was thinking of trying to add a ship into the game. Also is the last entrenchment release the last for entrenchment? Or is the team going to continue support for the older mods?
Ok I don't understand it, I have researched Worm Hole travel, yet When I play agamemnon's bounty, I assume it is in the gravity well with no planets, yet I can't see the bloody thing. Is there a tech you need to see it? This is making me very angry. How do you detevt wormholes?!?!
Meh Good not a big fan of the Over Hyped not really that cool looking Prometheus, or the ZOMG we can't find them, and they are nearly indestructible scimaitar, so good riddance.
Oh yeah are artifacts implemented in the mod? I only got to play a small map last night. Also Kudos to whoever thought of putting TMP Connie in for a recon ship. I got a warm and fuzzy feeling in my heart seeing TMP ships flying alongside Galaxy's and Sovereigns, but that really made me feels at home in this mod.
Yup I am from the TGU boards, I was always poking and prodding trying to get Pierce and others to get ITL going, that would have been a great mod. I have virtually Zero artisitc skill when it comes to modelling, but I am Computer Programmer so I can offer some coding skills. I just picked up SoaSE literally days ago so I need to get up to speed on ship editing, but I was pretty Decent at getting Ships in HW to work well in odd spots. I as always have crazy wacked out ideas t
Well if I know Stress, I highly doubt that this Mod has died so easily. I had to register here when I got this game, I was looking for a Star Trek Mod and finally found one. I should have known Stress would be around :). Maybe I can be more help this time around then I was for SoA 1, and HaG, BTFF, etc. I'll PM you later Stress I hear you are still looking for help right?