I've been plugging away at my little mod, and unfortunately I've tried to make a buff that I can't quite comprehend well enough to get working with Sins style buffs. It's basically an AOE passive that increases the amount of armor the owning capitalship has based on how many enemy ships are nearby, up to a maximum amount. I've based it off of the Salvage Operations ability because of it's similarity, but I've gotten stuck. The capitalship unfortunately d
Yholl
[quote who="Yholl" reply="1220" id="3200280"]I've been trying to apply a passive 15% dodge chance to corvettes but it doesn't seem to work. I turned it up to 100% and it did nothing at all. Corvette got atomized pretty much instantly. Have I simply put it in negative terms, meaning it's got a 115% chance to be hit, or what? Thanks in advance for any help. [/quote] <a title="LanceDodge" href="http://pastebin.com/
Quick question that I'm sure has been covered before. I've been trying to apply a passive 15% dodge chance to corvettes but it doesn't seem to work. I turned it up to 100% and it did nothing at all. Corvette got atomized pretty much instantly. buffEntityModifierType "ChanceToHitAsDamageTarget" value Level:0 -0.150000 Level:1 -0.0000
So basically, if I give both of you karma, it will only continue to fuel the karma race between you, making you even more helpful than normal in your attempts to win? [e digicons]:D[/e] Anyway, I looked at the Subjugation Aura for reference and found the problem. Apparently, if this; minExperienceLevelRequired Level:0 0.000000 Level:1 2.000000 Level:2 4.000000 &n
[quote who="ZombiesRus5" reply="56" id="3198717"] Many of the titans have leveling passive abilities. Check out the Advent Titans or the Vasari Loyalist Titan.[/quote] Hahaha, how in the world did I not think to check the Advent Titans? Major derp on my part. I'll try and use them as a basis for these abilities and let you know if I get it working. Thank you Sinperium and ZombiesRus5 for the help, I appreciate it :)
Hi there, I'm a long time lurker here, don't usually post in forums, but I come seeking the wisdom of all you great modders out there. Basically, I started modding a test mod once Rebellion 1.3 came out, made two races, discovered how the new Race Selection menus work and all that. I've modded for Sins since the original, so I'm familiar with how stuff works. Eventually, after making two new titans, I tried to make passive abilities for them. First, I cod