[quote who="solidsmooky" reply="177" id="2774135"]I really have no idea why so many people dislike campaigns. I love them. [/quote] I like campaigns too... just not the one attached to Elemental. The player is given ZERO choice about anything, its do this then that, then this and use this army and that city, etc... I loved the campaign in Kings Bounty and HOMM, but both gave you at least some freedom.
Serapth
[quote who="Satrhan" reply="205" id="2773410"] You've just invalidated your own position as much as you have his.[/quote] No, I havent. I haven't taken the arrogant step as to make demands of the developers, or taken it upon myself to speak on behalf of more than I represent. Re-read my wording, what I said was exactly true and reflective of exactly the audience I represented. You will find the threshold between arrogance and not are using w
[quote who="Raven X" reply="196" id="2773358"] As for the rest of the pointless bickering and semantics, take it to another thread please so you can get that one closed and not one that's actually helpful to a whole load of people who want their voices heard on the issue. Some of you seem to be arguing just for the sake of arguing like you're trying to get the thread closed on purpose. This thread has gotten 8 pages in under two days, with many, Many replies of people signing
[quote who="cordell9" reply="149" id="2773309"] Quoting Jandurin, reply 139I have to agree. I'm not sure I want epic battles like is being suggested. That's not really MoM esque, it's... well, total war esque.Quoting Frogboy, reply 140Yea, we're not going for epic tactical battles. MOM is our influence, not total war. And there was much rejoicing. I honestly didn't know there were this many MOM fans out there. I thought I was the only
[quote who="wayninja" reply="147" id="2773299"]So, just re-quoting what was already posted magically increases reading comprehension? Thanks, that IS helpful![/quote] Some people apparently need to have their hand held. I would have read the pertinent lines aloud putting the proper emphasis on the proper syllables, but sadly we are dealing with technological restraints. That and technically I quoted a subset of what he said,
[quote who="GaelicVigil" reply="190" id="2773282"]He said it just a few minutes ago, here. Quoting wayninja, reply 187 Quoting Frogboy, reply 140Yea, we're not going for epic tactical battles. MOM is our influence, not total war. This makes me a little sick to see that. The first thought that comes to mind is. "Then what were you thinking advertising this picture on the box?". The "we're not going for epic tactical bat
[quote who="FadedC" reply="145" id="2773287"]Would the AI really be fine if players didn't have the ability to farm monsters for loot? I was under the impression that the problems went quite a bit deeper then a simple gameplay mechanic that it was not able to take advantage of.[/quote] Your reading comprehension skills seem to be lacking, here let me help you with that. By contrast, on Elemental, if I'm making the AI and someone else is making it s
Hey Brad, have you ever considered ( and have the infrastructure to support ) enabling QA builds to a subset of the community? I am not even talking from a gameplay/play balance perspective, but to expose the game to a wider set of hardware. This is an aspect I realize Stardock is a smaller company, and as a developer myself, I realize that QA is extremely important but doomed to failure if you don't have a large enough hardware base. If you enabled people t
[quote who="DeadlyShoe" reply="177" id="2773070"] It's also Blatantly Obvious that I WAS NOT speaking for the people WHO DON'T want larger unit count Make all the posts you want using your own voice. Saying you are making an 'official request' from the 'player community' is presumptuous to say the least. [/quote] This, agreed a hundred fold. I am part of the community and I think this idea blows. Just posting my di
[quote who="Raven X" reply="104" id="2772938"] Quoting Frogboy, reply 88 so it really depends on what the community is looking for. Psst, here's what the community is looking for https://forums.elementalgame.com/396516/page/7/#2772936[/quote] Let me just say as a member of the community, I overwhelmingly and completely with all of my heart and soul DO NOT WANT THIS. It simply wouldn't work, not without
Don't know if its the patch or not, but I just installed 1.07, started a new game, then on the 5th turn or so I go SWARMED. Suddenly four or five stacks of monsters basically appeared beside me and as I was only a few turns into the game I obviously died. I hit Auto Resolve and mob after mob attacked, including a stack of about 9 spiders. I am hoping this was just a random map glitch and not signs of things to come with the patch.
Ok, you may not want to install it! I just installed the new patch, started a new game, then on my fourth turn got attacked about 6 times in a row by monsters that werent on the map. Like to think it was a glitch of the random map, but I don't think so. Hit the AutoResolve button over and over, and new mobs kept attacking, had a total of 5 attacks, very odd. About to try another game.
Its up.
No. The people reviewing games probably have years and years of dealing with 4X games and aren't coming in blind. The bad press is because: 1) The game is incredibly bug prone, with horrid frame rates and many crashes on a lot of peoples systems. 2) The game is incomplete, with a joke for a campaign and multiplayer missing. 3) The game is broken from a gameplay perspective and especially from an AI perspective, which is pre
One thing I am finding is on my main machine, which is MUCH more powerful than my notebook, it still performed horrible, I am talking 6 or 7 FPS, on a machine with an i7, 8 gigs ram and a Radeon 4650, this just shouldn't happen. That said, I read elsewhere that someone set Thread Affinity to a single core and that did the trick exactly. People say they are having trouble across higher end systems and I wonder if Elemental just doesn't play well with i7 processors.
[quote who="divvu80" reply="102" id="2752784"] Quoting solidsmooky, reply 101No you aren't. lol no you aren't. Illuminating![/quote] I'm with him on this. If you were in fact a "Psychologyst" , you would probably know how to spell it. EDIT: To the topic at hand, I really hope that FPS fix does boost an average of 15FPS... as that will bring me up to about... FPS. On my
[quote who="Xiara" reply="48" id="2749712"]I think people need to learn to research before purchasing a videogame. I learned this 15 years ago. Nothing is as advertised at launch unless your Blizzard. (lets not forget how bad WoW was at launch though.) It amazes me how many people blind buy games without even checking out the website, previews, forums, or early impressions. Then cry foul because its not what they expected. Doing these simple things will save you alot of grief and alot of mone
[quote who="tevans6220" reply="39" id="2749365"]I think the biggest reason for all the negativity is that Stardock is held to a higher standard.[/quote] No, the negativity is because they released a horribly broken game, a game a very vocal community was looking forward to. Also, their is nothing unique to the backlash Stardock are receiving, any A title that is released with major flaws there is a massive backlash. You should have seen the Neverwinter Night
[quote who="Sinful01" reply="32" id="2748332"] ... but what REALLY infuriates me, is when I'm in a thread reading about legitimate complaints (usually in the ones about framerate slowdowns on PCs like my own - I'm there trying to find out if its being addressed, and/or if anyone has any temporary fixes) - and rabid fanboys rush in, usually the same 4-6 names - it is sad I can recognize them after a few days, isn't it? - and start shouting about how the game is perfect, there are no probl