If anyone needs a BFG fix and this isnt going anywhere check out the Star Wars: Empire and War Forces of Corruption mod 'Fire In the Sky' Its a BFG mod that just released to Alpha and is really good. http://www.moddb.com/mods/warhammer-40000-fire-in-the-sky/news/warhammer-40000-fire-in-the-sky-faq-progress
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just hoping you might know what they were up to
Prezo, Harpo, Xthetenth....what is going on guys? yall still alive? whats the plan gents? On a side note you guys should try to figure out a way to get the ships to behave more like on the TT and present their broadsides to the enemy instead of their prow. This is an awesome mod guys dont give up on it. WE NEED YOU! (we being BFG fans)
oh and i dunno if im the only one but i feel like the ships move kinda fast considering they are supposed to be multi-kilometer long behemoths slowely crawling thru space taking days to go from sytem core to the jump point.
Hey just an idea here but maybe the game could be configured so fleets are more along the BFG fleet rules ie unlimited escorts, two cruisers for a battlecruiser or heavy cruiser and two BC/HC for a battleship just so you cant stock your loot and push out three retributions and and emperor class and steam roll thru your opponents cruisers.
Just to let everyone know I was also having a problem with the game freezing 15-30 min into it. I copied the games PipelineEffect file and replaced the one from the mod but it doesnt help if your playing against Chaos. I havnt tried against Tau or Orks but Id assume it would be similar if they arent complete aswell. The mod does work fine if your playing Imperial vs Imperial though.
nvm i figured it out i had the mod files in an extra sub folder, this really looks great guys steller job i cant wait to see it complete
so im new to this whole mod thing and i got sins so i could play this BFG mod but it doesnt seem to be working right. I got the mod in and it shows up as an enabled mod but when i try to play all i get are the standard game races