plywoodmouth_1

plywoodmouth_1

Joined Member # 4181625
1 Posts 4 Replies 122 Reputation

Thanks for the help and advice folks!! Got the mod working, and it works fine had 5 capital carriers (100 bombers) and 8 light carriers (96 fighters) also had other capital ships too, and that was on a map with 14 stars, and the FPS was fine, once again thanks :D.

14 Replies 3,883 Views

I don't get any minidumps when i apply the mod, the mod shows up on the list and its applied no changes take effect, I tried the diplomacy dev.exe. If/when I get this mod working are my specs good enough for late game, I'm running at 2048x1152?. thanks for advice :).

14 Replies 3,883 Views

Hi thanks for the replies, still no luck but I also forgot to mention it's trinity I'm running. GoaFan, I did have distant stars but removed it so it's just my carrier mod, checksum was 0 in green colour. <a id="ctl00__Content__RepeaterReplies_ctl03__LinkUser" class="hand" title="Click use

14 Replies 3,883 Views

Hi thanks for the reply harpo :) I have checked and rechecked what you mentioned above and still no luck, this is where the mod is: Local\Ironclad Games\Sins of a Solar Empire\Mods-Diplomacy v1.011\gameinfo\carriermod Perhaps I'm missing something, not sure what I missed though, any more advice would be much appreciated :).

14 Replies 3,883 Views

First of all I'm new to the game, and I've been trying to mod sins but have had no luck!, I was trying to increase carrier complement to 12 for the frigate carrier's and 22 for the capital carrier's (for all races). So first I DL Diplomacy1.011 (frigate carrier files) and Entrenchment1.051 (capital carrier files) and modded CAPITALSHIP_TECHCARRIER & CAPITALSHIP_PSICARRIER & CAPITALSHIP_PHASECARRIER and then the frigate carrier's, This Is what my changes look like: cred

14 Replies 3,883 Views