OriLord

OriLord

Joined Member # 4214410
5 Posts 33 Replies 4,428 Reputation

[quote who="danielost" reply="22" id="2923840"] Quoting Destraex, reply 21Everybody go read the first book of the safehold series. You will understand how it is possible to escape. Space is vast. I like the tear in space idea, like species 527 or whatever it was in star trek. The altered dimension is cool too... i'd love to see organic ships. maybe that is what the enemy is, their own ships come to life.[/quote] </p

60 Replies 373,824 Views

I know many epic music producers and their music that could fit better in SOASE. SOASE music is mediocre with some excpetions.Still,the music works even if it is not in ogg format.Tht is a plus.EVerybody can put whatever they want. FOr me Two steps from hell,immediate music,some more war themes,movie themes and so on make SOASE a very good experience.Wish that some music was more varried,Some parts like,battle,quiet overshadow and other themes overshadow parts l

9 Replies 20,791 Views

The ironic part is that that enemy they are running from is close behidn them.Even if the Vasari are wiped out by TEC,the vasari nemesis is going to get to tec.It is kinda fitting that the vasari will leav the humans to deal with their "Sins". Nevertheless,I hope SOASE 2 reveals them,I dont mind them as a race,but the "thing" as a game plot.I really dont want it to be a race of advanced tech.SOmething extradimensional hell,it would really <a

60 Replies 373,824 Views

Amaizingly,as i changed maxRollAngle from 35.000000 to maxRollAngle 180.000000,the ships made much smaller cirlces,they behave now as they would slide away,like a rally car in dirt lol.Still much better then before,thank you for the answer. Maybe I will release a mod for this. edit not only max angle,but maxRollRate 30.000000 from 2.00000 rollange does nothing but make the ship look like a nor mal jet turning.Roll rate alleviate

3 Replies 5,185 Views

I would like to make ships be able to have increased rotatioion speeds.I guess it is the only way to remedy huge circular movements as if the ships are in water. What do i need to change so thatships turn for like 1.5 seconds for 180 degrees.

3 Replies 5,185 Views

Adding resctrictions would be good in rebellion. I would like to play a game without LRM's for example or no mines or no starbases or no envoys or so.It would add more user repeatatiility because you would be forced to play differently,say without LRM,or support cruisers. Finally,adding newmodes like Death Match would be nice.Huge money ammounts at the start so as to begin en masse from start. Also an option for full tech could be good,al

103 Replies 305,253 Views

I have not insulted DS or any team member nor his qualities.But dont expect me to stay back when one clearly beahves immaturely. It is not my fault.Why is not somebody flamed when he/she says somehting like "what the hell about those mines?" I took SOGE as an EXAMPLE,I dont want this to be radiacally changed,alas I did not know that DS does not want to get out of the borders of vanila Sins,ie no new abilities. Nevertheless,I apologise if I

8,423 Replies 15,674,058 Views

I am now clarified about your direction of increasing research prices.Its a good idea to focus on one tech tree instead of over spamming every research possible in the end game. However,I think that maybe you might increse their significance.I mean,huge costs for very low increase in damage,hjealth,shield?You could make them more significant to somehow ounter balance over building frigates,cruisers or caps.You see,units still cost the same,for the same ammount money one would be

263 Replies 836,581 Views

Taken from another page [quote who="OriLord" reply="4622" id="2916270"]I dont know about you guys but I dont like the current balance of the game. i know that the advent are the more intensive ability,-firepoer,shield faction.Tec are the more eco based,unit spam more hull focused faction. Could anyone tell me what vasari have as a difference? They fall in between the two factions and have more expensive units for no real advantage in dps,health

263 Replies 836,581 Views

[quote who="Draakjacht" reply="4629" id="2916332"]I however, will go ahead and give it a crack. Quoting OriLord, reply 4622i know that the advent are the more intensive ability,-firepoer,shield faction. Not really. They are more intense with shielding, but they only benefit from firepower later in the game. Even then, the raw numbers support the Vasari due to their focus on phase missiles which bypass Advent shield focus. The abilities, in a stand alone form, are their f

8,423 Replies 15,674,058 Views

"I'm not bashing or criticizing anything. You're the one doing that by adding in your own emotions to what I said. Read it again without your own opinions added in. I merely explained the differences in the two types of mods and how, with the examples you've chosen to give, the difficulties in achieving gameplay balance." Please explain to me kidd what was your aim again in the last post?I certainly dont understand what your point is?I mean,SOGE was an ex

8,423 Replies 15,674,058 Views

Now you pick on one thing I took as a comparision? Cmon.Dont bash on a miniscule thing such as taking a not so goood comparison. I just took it as an example becuz of that i playes differently. Understand this,I am aware that DS is an improvement mod but nothing in this stops DS from IMPROVING the GAMEPLAY. THe gameplay with DS does not really change.So,I only desire a bit of balance and gamplay changes so DS to enhance sins experien

8,423 Replies 15,674,058 Views

I dont know about you guys but I dont like the current balance of the game. i know that the advent are the more intensive ability,-firepoer,shield faction.Tec are the more eco based,unit spam more hull focused faction. Could anyone tell me what vasari have as a difference? They fall in between the two factions and have more expensive units for no real advantage in dps,health or any other thing .In order to play vasari in the begin

8,423 Replies 15,674,058 Views

Isn't there any DS version compatible with vanila Sins 1.9 ? I am saying this because I cant stand mines,because I dont know how to counter them late game except sending my 200 unit fleet across them to sweep them and as a result have only 50 left. Also,there are no bugs like advent drone host building mines instead of craft or AI suiciding to starbases,.I have had enough of this.

8,423 Replies 15,674,058 Views

[quote who="shooter23843" reply="34" id="2912326"]what if superweapons, like novaliths, could target titans, only in the same grav well, with a special ability? The dev engine, and the vasari superweapon could have this as well. It would make up for all those lost tactical slots, and help defend against a guy whose got lots of titans. It would also make for a epic, yet balanced game.[/quote] This idea is fail and idiotic for obvious reasons. Lets make Useless kosturas,n

103 Replies 305,253 Views

So 955 entrenchemnt ihas more features than 0.7 diplomacy? What features? I am not keen to download 201 mb with 0.5 Mb you know... As for 95b2 diplomacy,I wont download it as long as all existing bugs will be fixed... I play your mod exulisvely when playing sins.

8,423 Replies 15,674,058 Views

Change that I personally think is needed More effective upgrades,10% increase in damage for a lot of money is pointless.maybe adding an option that increses research efficiency by 100%.For the first upgrade 20%,second 40% and so on See distant stars. Make upgrades worthwhile. Fix balance,advent radiance anyone?I love the design of that ship but itsfailed abilities deter me from using it.See Kortul if you want an example as how a ship shoul

103 Replies 305,253 Views

Could you make the Death star? In my imagination,it would be a very expensive superweapon that would render planets unhabitable till the end of the game. I dont think it is possible to turn a planet to a dead asteroid as a result of the laser. It would be very cool to see it though.

1,730 Replies 4,134,165 Views

So I guess its an engine limitation. I guess this is kind of unique and obscure at the same time.I have never played an RTS on which weapons had a delayed effect.

10 Replies 27,190 Views