Means, that if i dont use the "default template" there are no planets with NPC's? [quote who="myfist0" reply="10" id="2790860"]Again, the GameInfo\GalaxyScenarioDef.galaxyScenarioDef holds that information. Any time you play a game each planet that has NPC (grey) units is called from a template. orbitBodyType typeName "Ice" entityDefName "PlanetIce" defaultTemplate
excit3r
[quote who="GoaFan77" reply="7" id="2790378"] Quoting myfist0, reply 6 2. I answered that is post 1. There is a NormalStart and QuickStart template for each race in the GameInfo\GalaxyScenarioDef.galaxyScenarioDef item "Tech:Module:FrigateFactory" remove the FrigateFactory line and change the items count. That requires you to mod the game though, not just make a map. Just disabling the "Use default template" checkbox
Thanks a lot. Last questions: 1. What does "Tech" "Psi" or "Phase" stand for? (I mean, what race is it?) 2. Can I disable the automatically building of the "small shipyard" on planets (i dont know it's definite english name sry ;))? 3. Can i affect the placement of this automaically buildings? greetings... :D
[quote who="harpo99999" reply="2" id="2787520"]or in GF you can double left click on the planet you want the spawns at and add the spawns to the planet, but the template method is better. harpo [/quote] Yes, i only wanted to know how it's used in GF :D But how exactly can i spwan units. After cliking on a planet i get this prompt: <img style="vertical-align: middle; border: 0; margin: 0px;" src="http://img
Hello, how can i spawn units at the beginning of a game... Is it possible to create these default enemies with GF? And how? thanks a lot :D
Hello, i have the same problem. I want to install patch 1.03 in 1.00, but this message appears: The path registry value at HKEY_LOCAL_MACHINE\SOFTWARE\Stardock\Drengin.net\s ins appears to be blank. Please make sure you have the game installed. This update installation will now exit. I tried to reinstall a few times, but nothing changed.