[quote who="Yarlen" reply="10" id="3176980"]Do you know which AI type it is (Aggressor/Fortifier, etc)? [/quote] No, sorry, it's on random. It did cross my mind that they could all be researcher or something, but it still seems excessively low to me. The AI's a lot better on hard aggressor when I tried, fleet sizes were similar to mine. Although it still couldn't cope with being vespa'd to death.
Froggyperson
I'd add: 3. Colonise in a bee line towards your enemy, backfill neutral planets later.
I doubt it's map size, they each had 3 planets and 3 asteroids. This was after a couple of hours or so, and they still only had a couple of caps and a few (30ish) frigates. I didn't have any more territory than any of the AI until I stamped one out, yet still managed to build a vastly bigger fleet.
In the middle of playing my first ever game of rebellion - I've played Vanilla sins beforehand. I gave doppelgangers a tryout as it's a nice slow-paced map - problem is that the (normal) AI is only building fleets of 300 or so supply. To compare, I have a 1300 odd supply fleet, including the Eradica. No sign of any Nova spam either. When the AI eventually built a titan, it just suicided against my starbase. Is this a bug with my game, or a more general problem?
Aha, I've sorted it, for some reason impulse only found the updates to 1.191 today rather than the first time, where it upgraded to 1.15. Thanks for your quick replies
I've just updated sins to the latest version through impulse (after having the original for a few weeks), but I'm puzzled to see that the aeria drone host now costs 8 supply, but the wiki https://www.sinsofasolarempire.wikia.com/wiki/Aeria_Drone_Host says that they cost 20 fleet supply. What's going on? Have I updated to the wrong version?