Hmmm...strange. I can view them (although, come to think of it, it does explain why they are displayed as masses of incomprehensible code.) Is there a utility for viewing/editing .x files?
Hippaforalkus01
In the galciv2\gfx\weapons folder are the actual weapon effect files, editable via notepad. Unfortunately, they don't seem as straightforward to mod as the xml files. I'll look around for a guide for editing the wfx.x files, and see if there is a way for decreasing the actual number of frames for each animation (deleting, say, every other frame). Increasing the rate at which the frames cycle would work too, though I imagine that would be more complicated.
How does one go about increasing the speed at which weapon animations occur? Specifically, I want to increase the 'apparent' projectile speed of many mass-driver and missile type weapons (especially the graviton driver, singularity driver, photon torpedoes, and space cannon).
After a bit of modding, the hull models for every ship in the game have disappeared. I added a few entries into the GC2types.xml file, but none of them were ship hulls. The only values I modified for the hulls themselves were the HP and the available room for modules. What would this be caused by?