Shot a support ticket to Stardock, but they don't support mods, which I should've known. As a thread bump, here's what I sent them: [quote] I'm trying to replace the in-game font, Agency, with something a bit friendlier on my eyes/monitor. So far, I've 1) created a FontMod folder in the default mod library 2) copied the Font folder from the Steam install directory to the mod directory
squareking
Well, I have separate OTF files for that font and I picked the bold compressed file for use with the mod. Hm...now that I'm looking at extensions, all the Sins fonts are TTFs. Maybe possibly solved my problem. edit: Nope! I'm still poking around to see what the problem could be. What about EnabledMods in the mod folder? Do I have to adjust anything here? Currently says TXT Version 0 enabledModNameCount 0
edit: ugh forgot about jpg compression. I'll fix this in a bit. So I've followed the guidelines in this thread and can change the font, but for some reason Sins appears to reference the default weight of the font family I'm referencing (Trade Gothic regular instead of bold compressed for example) or reverting to a default typeface somewhere. Where should I double-check to make sure everything's sorted properly? Screenshots for reference, 1920x1080. Unmodded Reb