I've actually tried that with the scout frigates, but the problem is they don't use it automatically. I suspect it is because it is a capital ship ability, not a frigate ability, and I'm not sure how to change one to the other. Any ideas?
JA_394
I mean is there an alternate way to do what Clairvoyance does? Make the planets visible to me without having to waste a capital ship ability on it?
Anyone know how to make planets visible other than using Clairvoyance? If it's even possible? I can work with either. I've been wondering for a long time.
What do you need in a replay? I could try to recreate it.
I do right click the movement button. Some ships are left behind. I want to know how to prevent that.
Here's some more random stuff I'd like to know how to fix to make my game more "Perfect". First, has anyone ever noticed that sometimes with the Kodiak Heavy Cruisers, after you order them to attack something, they just sit there? I do not know how to fix that. Speaking of Kodiaks, I'd also like to know how to make them attack the most powerful ships first. (IE Capital Ships, other cruisers, etc) instead of the frigates. Next, I'd like to know how to make all my ships Phase Jump together. I u
Gosh, now I REALLY feel stupid. There was an empty space between two lines of code. I don't know how I missed that. It seems to work now. Emphasis on seems...
I've tried replacing but not keeping it at five. Thanks for the tip. I'll work on it. EDIT: Tried it. Same thing. Game just continues to defy me. Makes me feel stupid.
One last thing, I tried to add new ships to the list of ships that phase in when Rebels invade a planet, namely capital ships, carriers, and other faction ships. But every time I do, the game just... Goes crazy. I changed the random ship count to match the number of new ships, the weights, types, everything, still same. Any ideas?
Thanks for the Insurgency thing. Any idea why the developers would intentially make the AI waste credits against you instead of their real enemies? Also, the AI doesn't use the pirate mission feature, does it? Darn shame. I love fighting the Pirates.
I have been battling with 9 hard aggressor ai's as the TEC and I have been pretty much able to handle them. I modded the game so I could see every planet at once, which is a good advantage if you ask me. The only reason I did that was because I wanted to see the AI fight eachother. It worked, but after most of the planets were fully developed, the fighting pretty much stopped. So I researched Insurgency. I vaguely remember the Rebels (Insurgents) being very har
Hey, thanks! That was fast!
Hey. A few years ago I got the original Sins and loved it. Then for some reason my computer decided it could no longer handle it, so I had to give it away. A few years later, I bought Trinity, with a new, high quality computer, and I am loving it. Now onto the part I need help with. I would like to know what to use to mod Diplomacy, because I cannot find anything that does. I know how to mod, I just don't have the tools, you know? Any help would be greatly appreciated!