[quote who="harpo99999" reply="4" id="2917468"]chriskolson, the best idea is to convert a COPY of your sins game folder to text(creating your personal reference files) and use them to create your mod, regarding the commandpoints, it applies to ALL released sins to date, and hopefully will not change in any future releases. harpo [/quote] okay, so i did find the entity file(s) of the carriers, and swtiched edited them to my liking in the game info fold
ChrisKolson
1
Posts
2
Replies
502
Reputation
15 Replies
21,925 Views
awesome, thanks man! btw, i just realized this is for regular sins, and im using diplomacy, i think itt'l be the same right? edit: ive been reading and trying to figure out this new stuff, and i am completely lost on what to do or where to even go. lol, im sorry, noob here, but can you give me the steps on how to edit my specific map? ill keep trying to find out myself, but im not sure how good i will be
15 Replies
21,925 Views
hey guys, i just wanted to do a little edit on a map i created and wanted to make the capital ship carriers hold a few more fighters. how would i do that? i did download forge tools and didnt see it there. any help would be much appreciated.
15 Replies
21,925 Views