JRVIetti

JRVIetti

Joined Member # 4432654
1 Posts 3 Replies 328 Reputation

[quote who="Scudhawk" reply="9" id="3135578"]Their armor and damage increase as they collect bounty, so assuming that game was going on for a long time they got fed plenty of credits, especially from trade ships.[/quote] Ah was not aware of that fact. i was like 10 hours into the match so that would explain the stats. Realy the stats werent all that bad on the occasional pirate rade i faced. my star bases and tactical structures were mort than enough to handle it on its own.&nbs

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[quote who="mcintire" reply="5" id="3135233"]So how the hell did you end up with them "expanding" all over the place like this?[/quote] Thats what im not sure of, i didnt even relize it was happening because i was focusing on the advent at the time. when i got them down and done with and started focusing on the TEC Rebels this is what i found, it was a total suprise to me. They are all on Rebel worlds so it couldnt be that they raided those planets then just stayed.

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[quote who="NovaStalker" reply="2" id="3135038"]Get your Titan in there. There looks like fun![/quote] I tried with my entire fleet once. Even with my titans AOE spell fully lvled and my titan being at lvl 9 and all my cap ships from lvl 6-9 there were sytill way to many. there armor value makes the AoE not do much to them, i was only able to kill maybe 50 of the ships before i started loosing caps myself. Either the amount of ships need to get lowered or th

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I started a FFA match against AI on a 6 player map. Difficulty was set to cruel and I was playing TEC Loyalists. I was about 6 hours into the game and it was down to Myself, 1 TEC Rebel, and 2 Advent Loyalists. Pirates were active from the start of the match. My issue is that first i went to try and take out the pirate base. when i got there, there were about 3000 pirate ships, all of which had 30+ armor and did 60+damage. considering my fleet ful

16 Replies 7,676 Views