[quote who="Mr_Book" reply="26" id="3327583"] Your bold font and 100 foot long quote box make your point unassailable. You have won the internets.[/quote] I am sorry but it is not my fault that this forum software hates multiqotes. [e digicons]#:([/e] [quote who="Reice" reply="28" id="3327944"]ARESIV, it sounds like you consider early-game combat to be out of the question... Besides that, I often find that pl
ARESIV
[quote who="RiddleKing" reply="47" id="3327386"] That is not the general way of looking at things. When you say that it means your more interested about focus firing units. Advent illum dps is not focused and is frightening. if there within your fleet and your concentrating on guardians then you are as good as dead by the time you kill the all the guardian.[/quote] Yes, illuminators are cool.... but one single hostile starbase will send you home crying, because yo
I have been quite busy recently so I had not really time for a lengthy answer to some posts here: [quote]People complain about phase missiles, which I agree are powerful and allow you to more effectively pick off capital ships, but that's the kind of thing I signed up for when I selected this faction. I feel that it hurts a lot more when I lose Vasari ships than when I've played with other factions, and I feel it when I play against the other fa
[quote who="RiddleKing" reply="45" id="3326993"] Quoting sareth01, reply 44 Guys tbh i don't think people even bother to build guardians because of the tedious micro involved. You clearly start to see just how insanely strong advent fleets are when you play the AI and its projecting shields, healing ships with dominas, shield regen and vertigo crippling weapon systems.. Its insane. I build guardians more now as a defensive measure agai
[quote who="ZombiesRus5" reply="19" id="3327336"] Quoting Mr_Book, reply 17but if it's a nerf like what they did to SttC Strip to the core is balanced now. I fail to see why you think it is over nerfed. In it's current state it is still one of the most powerful Rebellion features added to the game. It's no longer abused though which is a good thing.[/quote] Agreed. It is still a murderous denial weapon.... as yo
[quote who="Savyg" reply="334" id="3325367"]Yes, it's an API tied into the new graphics tech in Vista and up that would've been a considerable effort to backport into an ancient broken OS, at which point it'd have been a completely different OS.[/quote] I find your lack of technical background knowledge amusing. [e digicons]XD[/e] Are you running Win Vista, 7 or 8? Ohh... dear it is broken.... because you know technically... it is Win
[quote who="starkers" reply="320" id="3325230"] Quoting ARESIV, reply 319Why are you happy that XP dies? Because it is a POC and so old... because it looks like Fisher Price designed the atrocious GUI. Because there's better OSES out there and it's about time the coffin was nailed shut. Because MS is wasting time, money and resources on a dinosaur.... money better spent on more modern tech. Because if it were a horse it'd ha
[quote who="Savyg" reply="317" id="3325137"]Either way I'll be extremely happy next year when XP effectively dies out.[/quote] Why are you happy that XP dies? [e digicons]:maybe:[/e] [quote who="kona0197" reply="318" id="3325190"]Even with support ending for XP next year I doubt it will die out. People will still continue to use it. [/quote] Assuming it does.... I give it at least 2 or 3 more years until the majo
[quote who="Reice" reply="13" id="3325207"] quoting post Don't get me wrong, I love 4X strategy games! But.. this doesn't feel like one.. it's more of a 1X. Explore: Follow some lines. Expand: I can't do that, it's a small circle. Half of which I can't build in. Exploit: Alliances are ridiculously pointless as your never really 'allied' with them. Exterminate: Plenty of that! It's
I recently found some very interesting articles about Windows 8: http://winsupersite.com/windows-8/explaining-windows-8-pc-sales-over-holidays http://www.windowsitpro.com/article/windows8/microsoft-windows-8-death-thousand-cuts-144989 I
[quote who="Yarlen" reply="4" id="3324293"] We're using them all, it's just that some are no longer tasked to their original purpose.[/quote] And since we are at it... what happened to Quiet3.ogg? https://forums.sinsofasolarempire.com/439208
1. [e digicons]:troll:[/e] 2. Guardians Durability: Hull: 675 Armor: 2 Shields: 1500 675 hull with 2 armor is nothing against phase missiles. And its powerful shields who normally assure its surival are worthless against phase missiles. Or in short... Guardians die within 10 seconds from the start of any battle.
[quote who="SpardaSon21" reply="40" id="3323667"]Urgh. I expected a new balance thread and all I got was this stupid 4 month necro.[/quote] The Problem with this Necro is that Advent performance against Vasari is as terrible as ever..... a hard phase missile nerf /much better phase missile block is well overdue.
[quote who="simonak" reply="627" id="3323673"]Hey, had a passing thought. Not sure your feelings but worth mentioning anyway. Iirc, I read somewhere the Loyalist/Rebel factions, coding wise, are actually separate races that just copy their coding over. Would it be worth considering making minor alterations to each factions ships model wise? Not talking whole hog new models or shit, but more for instance; Loyalist Cobalt Friga
[quote who="DunmeriSpellsword" reply="14" id="3323113"]you would think that the advent would have the best fighters but noooooo...[/quote] Not really: https://forums.sinsofasolarempire.com/myposts
[quote who="GoaFan77" reply="3" id="3322921"]Yeah, you'd be better of Wailing a nearby planet to kill all your scouts at once, then lets your super buffed Eradica kill any caps or titans.[/quote] If you waste wail on scouts, you cannot be helped anymore. Again... there is a 5 times stacking limit.
I would not compare Hong Kong to the US.... you have to consider average purchasing power. There is also the issues that usually large cities have better infractructure then more rural areas. However, the most important question is...... is there enough of a market to justify the investment costs today? I am not so sure about that...... although being a victim of slow internet (400 Kbps until 3 years ago) there is only so much bandwidth you can re
[quote quoting="post"] This probably wont work unless used in addition to existing fleet composed of various non scout unites. that being said, wouldnt be awesome to suicide 100 scouts into an enemy cap ship or titan, or even just an enemy factory and a the SAME TIME...wait for it...waiit for it. BUFF YOUR ERADICA AT THE SAME TIME!!!!??? [/quote] the stack is limited to 5 times.... 5 scouts will do... There is a far more dead
[quote who="the_Monk" reply="266" id="3322763"] ... While you may be 'used to' a PC, this generation is increasingly not so. They are in fact 'used to' phones/tablets by now. My children (all grown already) can text and surf for webpages on their mobile devices just as fast (if not faster) than anyone else can on a PC. Fact of life these days.... ... Life's 1st law of life: Those not in forward motion get left b
[quote who="Seleuceia" reply="1" id="3322685"]Build LRMs[/quote] Sounds like a bad idea..... LRM do quite poor against massed Illuminators..... Long range frigates are generally countered by fighters, corvettes and heavy cruisers. Due the the illuminators 3 directional beams corvettes have a harder time against them compared to LRM or Kanrak. That leaves Heavy Cruisers, however those are hard countered by the enemys Titan. </
[quote who="Turchany" reply="43" id="3322459"] Quoting ARESIV, reply 42 Perhaps you should play online..... people there are always looking for new vict.... errm players. You know what? I play (only) online, 100 games + now, and that's why I say AI is dumb.[/quote] So why do you complain??? [e digicons]:P[/e] [e digicons]:-"[/e]
Hello and welcome to the forums! [e digicons]:)[/e] [quote]Blind Picking (can’t see opponents faction/sub-faction) before game starts - more strategy, make you learn from scouting[/quote] If they choose random, you dont now until you actually scout them. [quote]* Contextual Ping with Messages – being able to ping for things like attack route, inbound, look here, etc.[/quote] </
[quote who="Turchany" reply="41" id="3322331"] Quoting ARESIV, reply 40 This is a lot more easy in theory than in practise. From my personal experience the AI got better with Rebellion. Especially the Advent one. I know AI got much better but still making stupid mistakes and only competitive from getting extreme amount of resources that he will throw out of the window while achieving nothing (like attacking a starbase defended world), and this reso
[quote who="HouseRalan" reply="33" id="3322169"]So... no MP competitive mod and no sign of Stardock really digging in a fixing things... why bother then. later.[/quote] So far Stardock has supported this game quite good..... The problem for any "competive" mod is also that is is rather difficult to find people agreeing about what should be changed. Sure, there are a few things
[quote who="Turchany" reply="39" id="3321732"] Quoting ARESIV, reply 38 While certainly being annoying at times... a true AI would mean trouble for humanity. Lets face it... the only reason combat robots are not widely in use, is the poor AI.... should it ever get good enough and assuming wont have abondoned its war ways by then expect robot soldiers within 1 year. I think we all know this, and I am against