SoGE-Team

SoGE-Team

Joined Member # 4488046
1 Posts 23 Replies 1,239 Reputation

The 4.10.1 patch for SoGE has been released! [quote who="tyr402" reply="726" id="3597502"]Now on to some questions, I have been playing with the NR almost exclusively (F you Disney, its still canon in my heart) and noticed that the last 2 cap ships (the ones you have to reasearch) are a bit underwhelming, I get that they are basically cruisers put there so the AI will make use of them, but the cost and fleet resources needed for them are almost the same or higher than the MC90&n

747 Replies 2,199,414 Views

[quote who="ZombiesRus5" reply="2005" id="3389855"]The Cylons light basestar is too big for the pathing for this unit type.[/quote] Out of curiosity, what's it's unit type and max bounding radius? Edit: Derp, Lavo here, forgot to log out of this account.

3,050 Replies 8,578,459 Views

We've put out a small hotfix today; it addresses the supercap spawning bug for all factions, the (research/ability spawned) Liberator crash bug, the CIS Sensor Scramble bugs, adds in vanilla Sins' skyboxes (now SoGE's deep space skyboxes), tweaked the game options (ex. income speeds, ship speeds), adds in a series of new random maps, the "Quick" series, which are tailored to allow for faster matches, tweaks mines' AoE damage, and improves mine clearing abilities; mine sweepers

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[quote who="GoaFan77" reply="1074" id="3192801"]Yes, though I don't think it changes which player.entity file it uses, it seems like it can be made to make mutually exclusive research paths. In the reference files there are some techs with DeclareFaction in the name.[/quote] That's exactly what I was looking for. Thanks! Edit: Whoops, Lavo here, forgot to log out of this account.

2,761 Replies 7,618,632 Views

I for one am interested in seeing how moddable Titans are, and what they can do and entail. There's a serious amount of potential there, and I'm very interested in seeing how it goes. Also interested in seeing if you can have multiple Titan types per faction, like you can with capital ships, or just one. Edit: Bah, Lavo here, forgot to log out of this account.

26 Replies 17,047 Views

[quote who="SereneOne80012" reply="1726" id="3013421"]So, all of the download links appear to be broken, and I've gone back several pages and not seen a new one. Is this still available?[/quote] This thread is old and outdated; please refer to the current thread.

1,730 Replies 4,129,915 Views

NOTE: For access to the most up-to-date version of SoGE for Rebellion, please follow these instructions. Sins of a Galactic Empire (SoGE) 4.10.0 release for Sins of a Solar Empire: Rebellion 1.82+ A Star Wars total conversion mod for Sins of a Solar Empire 08-09-2015 For a full change log see: http://www.moddb.com/mods/sins-of-a-galactic-empire/news/soge-4100-release-notes INSTALLATION ====================

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