Floleb7

Floleb7

Joined Member # 4523432
0 Posts 6 Replies 34 Reputation
Reply to Bug List in Sins Rebellion

[quote who="ShotmanMaslo" reply="8" id="3179010"] Quoting Floleb7, reply 7I will add those bugs with the Vasari Rebels : - My Starbase wasn't able to go to another planet (or asteroid) when another SB was present. Thats not a bug, but a feature. [/quote]They changed the feature after the Beta ? the SB is not disabled if there is another SB present ?

21 Replies 18,830 Views
Reply to Bug List in Sins Rebellion

I will add those bugs with the Vasari Rebels : - My Starbase wasn't able to go to another planet (or asteroid) when another SB was present. - The research who reduces cost of structure and ships (i don't remember the name) the one at lvl 7 didn't affect anything.

21 Replies 18,830 Views

Unfair AI is too easy, Cruel AI is a real challenge because it cheats and do everything a little bit too quickly. I like to play against at least 2 Cruel AI and now it's almost impossible to win unless the map has one choke point. Overall it's interesting but i really feel luck is too much a factor for the human vs the Cruel AIs they should work on that

3 Replies 2,277 Views

Something need to be done about the mines because it asks too much to get rid of them. The fleet is dumb and rush into them because they want to attack a structure. The only way to avoid that is to limit your fleet movement and manage all step.It takes too much time and management just for something that you can put effortless in the gravity well.

19 Replies 28,594 Views

My Titan and an IA Titan went missing in my planet no jump or anything special we were fighting, the IA kept coming and leaving and suddenly no more Titans

28 Replies 18,756 Views