johneutah21

johneutah21

Joined Member # 4523628
1 Posts 1 Replies 58 Reputation

I've got the same problem. Playing as TEC Loyalist with new game started after downloading 2c patch. The scout has the ability on permanently/passively (as opposed to Diplomacy where the ability seems to have a constant auto-cast on). The mines will be well within the halo of the mine detection radius, but the infocards still say the mines are invulnerable, etc. and no ships will attempt to destroy them. I think the mine detection actually worked for me in 2b and 2

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I've noticed that when I'm playing as the loyalists, the Furious Defense ability is not functioning correctly. As everyone knows the "power" of the ability varies by whether or not the titan is in a friendly gravity well or not. That is, at least not for the hull repair/sec. While the game displays the correct stats when I hover the mouse cursor over the titan (level, hull, shields, etc), and will display what the hull repair/sec should be based on t

1 Replies 3,245 Views