[quote] You know, the Advent have been considered the overall worse base faction since the middle of diplomacy right (Advent Rebels might be considered better because of only their titan and wail)? In competitive play the better TEC economy is a huge advantage early game, as a battle ball is no good to you if you get taken out by superior force before you can get all the ships for it ready. And with Rebellion a battle ball is not th
Danielstark
I'm not quite sure. I just select my HC and some Hoshiko's and select "Create fleet" then it doesn't make a difference if i set them to loose-tight or standard, they are still out of range and don't repair properly. Other than that, the whole fleet is on hold position. How can i make it so the Hoshiko's mix in with the HC's ?, and how do i set attack range ? I just wanted to add that, the balancing in this ga
Hi Goafan, Apologies for the late reply. That's the strange thing. If i just move them into formation (with no enemies in gravity well) 60% of them are out of range, and 40% are barely in range, it's really annoying. Not only that, but they can't keep up with the HC's and sometimes linger half a gravity well away. I'm at a point in my current game where i really need the Hoshiko's to function pr
Hi there, I'm having several issues with the Hoshiko robotics cruisers. The main problem is they don't seem to be repairing with any consistency, or only when they feel like it. Even if i run a heavily damaged ship through a swarm of them, not one of them will repair, i have to zigg-zagg my ship through them to trigger a repair, while other times i can hear them repairing quite frequently, but usually th
[quote who="sareth01" reply="183" id="3238059"] Quoting Danielstark, reply 182I haven't been playing this game for that long, but it doesn't take a seasoned player to realize how overpowered mobile Star bases are, even in AI games. My vote goes to making all Star bases stationary, that will effectively put a stronger emphasis on positioning and strategy respectively. Diversity is great between factions, but there are a billion other ways to mix and balance
I haven't been playing this game for that long, but it doesn't take a seasoned player to realize how overpowered mobile Star bases are, even in AI games. My vote goes to making all Star bases stationary, that will effectively put a stronger emphasis on positioning and strategy respectively. Diversity is great between factions, but there are a billion other ways to mix and balance faction specific mechanics, i don't see this being such
Hehe, I just learned about this today. Playing Implosion in Trinity and wow the diplomacy system is So much better, to the point it's almost too easy now. It seems every faction wants to be my Ally, and my disposition goes up almost unrealistically, i might have to look for a mod to find a happy medium. :O Thanks again Goafan, you've been so helpful. :)
The thing i hate most about Wormholes is that, you have to station a garrison there, especially if that Wormhole branches to two other planets in the heart of your empire. So instead of having your armies defending the front-lines, you have to have additional armies positioned there with no ability to create defensive structures. I tried defending from the connecting planets, but it was futile, since enemies could just warp to the undefended one. The usef
I do own two of the expansions, but thought i might as well start from the beginning. I did however have a quick game of Trinity last night, and from what i can tell, it's little more than a patch. So i guess it makes sense to just play Trinity for a while until i buy Rebellion. Currently playing Systems of War, which is really weird, but i like having all that time to set up infrastructure without the AI pestering me. :) Could you suggest a g
Wow, thanks guys, that was very helpful indeed. :) @Goafan77 - I did have some trade treaties happen in my game, but i was so intensely caught up in constant fighting, i never worked out how the trade system works. Now i know to build some trade ports yay! Also i should have already mentioned this, but i'm playing the original, not the expansions and i play as the TEC (they have the least annoying voices lol) Just one ot
Hi Ryat, Thanks for the reply. How do Locked teams work exactly ? I just like playing with many factions to give the game a bit more gravity so to speak. It makes things more exciting when there is diversity and bustling cultures. I would like to keep this if possible.
Hey guys, Have only been playing this game for a week, currently on a large map called Implosion, and i've had to restart about 7 times because i end up at war with all factions. In my current game, i managed to expand into almost half the solar system, which is roughly 35 planets, but i am now at a point where i am getting attacked by up to 6 - 2000 supply enemy armies, sometimes simultaneously. I have my 2000 supply army split