Maaaahty

Maaaahty

Joined Member # 4529142
1 Posts 7 Replies 388 Reputation

Yes I have hit apply as I tested each quality setting individually. I'm running it at 1366x768 (My laptops native resolution) and I have no issues whatsoever with Trinity. The only reason I had the images at that res was to fit the forum (and because Imageshack didn't have my native resolution) I didn't realise they'd scale to fit. Well here they are at a more... sensible size :P <img src="http://img269.imageshack.us/img269/9070/2012030300004

13 Replies 8,342 Views

It's definitely not that, when I change the texture quality, the entities become textureless (i.e. grey, no detail) and then, no matter what setting, they load a texture like the ones I posted above. Thanks anyway :)

13 Replies 8,342 Views

I updated my drivers as the game wouldn't launch and that fixed that issue. System Specs: Windows 7 Home Premium (64-bit) AMD Phenom II N620 Dual Core Processor 2.8GHz Hewlett Packard 1441 (Chipset 785GX, Southbridge SB800) (I got the motherboard specs from CPU-Z so they mean very little to me) 2x Micron Technology PC3-10700 2GB DDR3 RAM Installed on Hitachi HTS725032A9A364 300GB HDD ATI Mobility Radeon HD 5470 51

13 Replies 8,342 Views

Okay, all the textures (planets, ships, asteroids, buildings etc.) are displaying in the lowest quality imaginable. I still have all my settings set exactly as they were in Trinity (i.e. 'Highest') yet nothing I do seems to change this :( Any help would be awesome!

13 Replies 8,342 Views