When playing mobile starbases with the Vasari Rebels, a few glitches became apparent. First, the blue hilights didn't appear on the phase lanes when i game move commands to the starbase. Also, when the starbases moved to other planets that I controlled, repair platforms would not automatically heal them.
cambunce
I dunno how interested people have been with the Flagship Victory option, but I was using it the other day and wasn't particularly impressed. The unique abilities are pretty cool, but there's no way for the ship to become more powerful as the game progresses. In the early game, the extra battleship just wrecks everything. In the late game, it's overshadowed by giant cap fleets and titans, and it becomes your empire's Achilles heel. I feel like this coul
I want to start by saying that I LOVE the idea of this ship. I'm particularly attached to the concept of the boarding party. These expectations made the reality of the Corsev that much more disappointing. 1. The model is just plain ugly. I get the idea that it's intended to look like a re-purposed cargo ship, but it's just so tasteless. The thing is pretty much 2D and the single cannon on its underbelly just looks awkward. 2. Boa
The title pretty much covers it. Do you think that a significant damage nerf alone would be enough to fix the corvettes? I can see even weakened corvettes being useful. Their speed could be nice for microing and chasing fleeing enemies. They would also be valuable for the special penalties that they confer to enemy ships. Thoughts?