look dead center on the vasari titan at the planet. the enemy of the vasari are women. that is the hint.
Scorpionvenom1
good point, there has to be some way to create a weakness to the titans that doesn't massively nerf them though, and the eve titan mechanics i figured would be a good starting point at least
im talking about the eve titan downsides, say you use an ability you cant move for x time, think about the downsides to the titans, not the upsides.
maybe make them a bit more like the eve online titans? how about after they jump system they cant leave for X seconds, or/and they require a certain minimum level of Antimatter to actually initiate a jump? might force them to be a more defensive role though, not sure if that's a good thing
I was thinking corvettes would act as a behind-the-lines guerrilla unit, something like a warp capable fighter, with fighter weapons. i would hope to see them weak against fighters as well, so that people dont mass spam them, and use them to defend mass bombers from fighters. i imagined them a unit made to blitz past the frontlines, and inflict damage more towards infrastructure than anything. disabling logistics structures, interfering with trade lanes, and dying in a fire wh
wondering if its possible for the rebellion map creator to have an option to allow warping to all planets/stars regardless of phase lanes, but the warp goes much slower. or something similar to that?
Boshimi, i love your ideas. what i was going to attempt in a full scale HH map would be to hash out the star maps, and then to stimulate hyperspace travel, i would have warp lanes going from one planet, to ALL of the other planets. the planets ofc, representing an entire system, simply to keep the planet/star count within reasonable levels. i was also going to create maps based off of certain campaigns, such as the Silesian confed. you mentioned, going into more detail of course. i was actual
could be used as a form of "buying back" cap ship experience...if your enemy were kind enough? or perhaps assimilating small portions of enemy tech could also be nice to hold the well and be able to scoop up some of your cap ships crew
im in the process of building maps based off of David Webers Honorverse and Shiva Option books. is anyone else potentialy interested in this? anything you would specificaly like to see? has anyone tried this before? thanks for any replys, tips, and/or answers =)