War is terrible, if we are not afraid of our enemies then why do we start a war? I'd say ban nothing and leave it like it is. I also think that some races are overpowerd to another but i also think that the lesser races also have some decent tricks in them wiating to be discoverd.
Stylistic_sagittarius
Perhaps making the envoys free of fleet suplly people maybe use them again since they can't build any other ships. Then it would be an extra at that point, and perhaps by boosting the diplamacy points by the envoys so only then you can get pacts would be a way of getting them back used.
Reply 13 hase very wise words, well said
I don't play online less with friends, prob is got family here so i have to be able to pause the game sometimes. Pretty annoying in multiplayer games that take a long time to complete
Yep, that's why i think perhaps a random mission generator would give player missions themself and the first who can complete such missions gets the points. for example firts who pays 1000 credits... first who destroys 25 fregats first who takes over a planet, kill civillian structures and so on That would at least be playable now it's just rubbish
Yep but the superweapons don't win the game, at all. i suggested this because i like late game end battle rushes. the one every rts singleplayer campaign has could be in every game of sins also that's why building a superweapon to unleash teh reschearch victory would make it better, now it's just a technology and the only way to stop them is to destroy science stations wich can be plenty to built + this technologie for winning the game is VERY cheap its just a bit more then a tita
I don't get it at all what u guys are bragging about:S For as far i see it, let's add a trol faction in the game, completly overpower it, afterwards ban them in al the multiplayer matches and everyone is happy, no? :D
I think they could update the victory options First the Research Victory: This is incredibly cheap!!! I completed it like this once and i don't felt like a winner but like an idiot... When u read the descriptions of the upgrade you can see all three races talking about a doomsday device. Would it not be far more challenging if u had to actualy build that after the upgrade is done? and also have both an upgrade on the warfare, civillian and deplimacy three. If u after these
If these things will be fair, then what will be the purpose of the black market? I like it that every time another resource is rare and the other more common. But i also think that the diffrence in low-high prizes in the black market should have been bigger.
If u want to balance this i'm afraid you have to remove the coolest ability of the vasari: Take the orkulus phase stabeliser ability away... You can still make it up by for example also disable the enemy's starbase on impact. But then you can't jump to whatever planet you desire. If u still want to do this then you first have to get or, as rebel a starbase with phase stabeliser jumping trugh a few hostile planets. or with loyalists with the Titan and then creat a phase
Hi everyone, Like the most here we all Love Sins, but i have some issues with the more alternative victory options... I like playing them because it can give the game a much more alternative gamestyle then more entrenchment att all times. First the Research Victory: This is incredibly cheap!!! I completed it like this once and i don't felt like a winner but like an idiot... When u read the descriptions of the upgrade you can see