LupusVir

LupusVir

Joined Member # 4595205
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Reply to Titans in Sins Rebellion

[quote who="Teun-A-Roonius" reply="33" id="3079819"]Probably once a planet is destroyed by that Vasari (I assume loyalist) titan, the resource asteroids remain. I am guessing the titan as a home planet is only going to give the Vasari player a credit income advantage, which makes the most sense to me. [/quote] That would let the Vasari have more resources. Because the resource asterois remain, and no one but the Vasari (hopefully) can build extracters on

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Reply to Titans in Sins Rebellion

I always enjoy a good nomad race. That's why the Vasari Titan homeworld thing sounds so cool. Though I wonder, what do they do before they get their Titan? Here is my Idea: They can have two homeworlds; one a planet and the other a Titan. If they had only their Titan, then their resoure gathering woulg stink, so they would have to have planets or at least other stuff to compensate.

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Reply to Titans in Sins Rebellion

[quote who="Mew1" reply="22" id="3076967"]Vasari Titans: 1) "Returning Armada" at any time and anywhere (near titan). [/quote] I like this idea. what we need is a couple of good ones for TEC. I dont think that the TEC Rebels should have other races powers. They should embrace something completely new.

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Reply to Titans in Sins Rebellion

[quote who="JCD-Bionicman" reply="18" id="3076598"] Quoting LupusVir, reply 10 As you can clearly see, I said, and I quote myself, "Please post whatever you want Titans to be able to do, as well as other Titan ideas and/or topics." Missed it I guess. Also, this thread covers all things Titan, not just "what should Titans do". Other than "what people think titans should do" what else would they submit to the t

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Reply to $39.99? in Sins Rebellion

[quote who="DirtySanchezz" reply="51" id="3036999"] Pre-ordering what will be a widely-available product months in advance makes little sense as a general rule. If you're retaining someone to sculpt a monument or paint a picture that's different. In this case, there isn't even a risk that the product will only be available in short supply, reducing the need for reservations. (It's not like they're going to run out of downloads.)<br

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[quote who="GoaFan77" reply="2" id="3076288"]There is probably a faster way, but if you used your forum account to pre-order, go to "My Account", hit the registrations tab, hit view registrations, sign in at the Stardock Store, then go to my account again, then "My Pre-orders". [/quote] Thanks. It was right there.

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Reply to Titans in Sins Rebellion

[quote who="Teun-A-Roonius" reply="14" id="3076366"] Quoting LupusVir, reply 11 You are right, I completely forgot about the Kostura Cannon. What about this for the advent Titan? Teleporting a fleet to an adjacent planet. So, when their reinforcements arrive, you just teleport back to saftey? This is actually a very interesting thought. Though it should have something like a charge up time before the ships can teleport to a new location, to balance it

81 Replies 87,966 Views
Reply to Titans in Sins Rebellion

I stilll think that Titans shoud be mobile factories.

81 Replies 87,966 Views
Reply to $39.99? in Sins Rebellion

[quote who="Sinperium" reply="24" id="3026254"] Quoting SemazRalan, reply 7 It'll make a nice Easter gift or perhaps Halloween gift. The release date is set, but those are always shifting. Wait...we can get gifts on Halloween!? [/quote] Yeah, it's news to me too.

77 Replies 55,160 Views

[quote who="Astax" reply="8" id="3076145"]I'd love for Corvettes to have ability to bypass minefileds. As they are meant to be harassers. [/quote] That would be really cool. As Advent, when I don't have time to clear a minefield out, I just capture the planet, quene up a bunch of buildings, and leave them to get destroyed by trade ships. If I am correct, Karmic Retribution would work then too, right? But even that gets annoying som

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Reply to Titans in Sins Rebellion

[quote who="JCD-Bionicman" reply="9" id="3076114"]Vasari L's have an ability that allows them to act as a interstellar phase stabilizer, where instead of ships having to jump from star to star, they can jump from wherever they are directly to the Titan. To make up for the lack of usefulness of this ability on single star maps, the titan has the ability to fire phase node's onto planets that allow extremely rapid phase transit. [/quote] That was the first idea. At least th

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Reply to Titans in Sins Rebellion

[quote who="Teun-A-Roonius" reply="4" id="3075510"] Quoting LupusVir, reply 1 Here is one. What if the Vasari Titan could '"shoot" a phase stabilizer node at another planet within a certain radius, so that until it was destroyed, or its time runs out, ships could travel to that one from any other phase stabilizer node. It would need to have less health than real ones, though. The node, not the Titan.That is basically what the Kostura Cannon al

81 Replies 87,966 Views
Reply to Titans in Sins Rebellion

[quote who="JCD-Bionicman" reply="9" id="3076114"]I was tempted to make my own thread because the title of this thread isnt properly representative (it should be titled "what should Titans do") and also, I was thinking about making that thread even before I found this one. Just saying. [/quote] As you can clearly see, I said, and I quote myself, "Please post whatever you want Titans to be able to do, as well as other Titan ideas and/or topics." Also, this t

81 Replies 87,966 Views
Reply to Titans in Sins Rebellion

Here is one. What if the Vasari Titan could '"shoot" a phase stabilizer node at another planet within a certain radius, so that until it was destroyed, or its time runs out, ships could travel to that one from any other phase stabilizer node. It would need to have less health than real ones, though. The node, not the Titan.

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Please post whatever you want Titans to be able to do, as well as other Titan ideas and/or topics. EDIT: The Beta is out, with more soon to follow. This thread used to be for what we wanted Titans to be, but now it is for what they are. Post what

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One instance I was referring to was right on this site. Go to gameplay, then features. Right there! First bullet. [e digicons]>_>[/e]

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[quote who="Teun-A-Roonius" reply="11" id="3068683"]Lupus, to quote someones reply, use the little "Quote" button at the down right corner of the reply you selected. You can of course combine multiple quotes in a single reply. I don't know if you are already familiar with this function, but I thought this would be helpful in case you are not. [/quote] The thing is, I am familiar with it. I use it all the time. I don't know what happed.

21 Replies 16,953 Views

I am Quoting [/quote] Quoting LupusVir, reply 1 I agree with you in that Titans should not be just raw power, and should have other things too. Like maybe being a mobile factory for TEC, or a constant Mobile Phase Stabilizer for [VASARI]. I was thinking something similar as well. what if... okay heres a list: TEC Loyalist: Titan serves to redefine "planetary bomb

21 Replies 16,953 Views

[quote quoting="post"]Titans are going to be balanced so as to be worth the same fleet supply and cap points as a bunch of smaller ships that match it, meaning Titans will be worthless like caps are. [/quote] I agree with you in that Titans should not be just raw power, and should have other things too. Like maybe being a mobile factory for TEC, or a constant Mobile Phase Stabilizer for Advent. I don't know. But I am fair

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We know that Titans are the biggest and best ship you can have in a game of SINS Rebellion. But can you build another Titan if your first one is destroyed? I don't think you can. What do you think?

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[quote who="Ryat" reply="21" id="3066710"]Quoting CirdanNarya, reply 18Image 4 has the new Advent capital? Just below the Halcyon. Looks like a Radiance to me but I could be wrong.[/quote] Yeah it is just a Radiance. I have just been inspired! To go play SINS as the Advent! Yeah! And that just came to me...

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